If you could change/improve/add ONE thing in Game Dev Tycoon, what would it be?
I know you want to post a big list of things but here I’m asking you to decide on only one thing. Please try to keep the post short and to the point. Don’t post a wall of text. Don’t post twice. If you post a big list of things I will either delete or edit your post.
The game is amazing as is already… but I feel there is something missing from end game (after Y30), though not quite sure what it could be… Just feels like something missing.
I guess perhaps put some sort of cloud extension into the game, thus allowing players to compare scores online versus their peers? I dunno…
Change: Ability to change story line span to as much as 80yrs. Maybe more. I don’t mind if it’s not realistic so long as the story doesn’t dry up immediately.
I would remove that thing where the percentage of categories (such as Graphics, Engine, AI…) shrinks when I’m developing a game if I put too much researched stuff on a category (such as Immersive story-telling, Advanced cutscenes, Skill tree…).
A way/screen to view stats about my engines. How old they are, how much games were developed with them etc…
Currently i help myself with a naming-convention for games to know when in my game-history an engine-switch took place. (So i can coordinate sequels better)
The sliders being such a black-box art form. Looking at the wiki, what I expect a game should have isn’t the same as what you think it should have. This is the single reason I was consistently making 3’s to 7’s and barely scraping by until I found the wiki.
So that, for instance, when my team of 6 finishes work on our latest game, I can send them all on vacation, look through Staff List and Game History (which is laborious, but I’m going to stick to a single suggestion here) to plot my next move, start my player character on a research task, give the Research Lab a new project…and not have all this take up a whole month of game-time (or longer, if I’m having trouble clicking just right on my employees or suchlike).
An intuitive modding API - If you guys don’t have the time or resources to make something, the community probably can, and the game will have a longer shelf life.