[WIP] GDTMP - Multiplayer Mod [Client 0.5.11, Server 1.5.5.0] (Now in 10 languages!)

Yep. That’s how I installed it. It shows as enabled and I’ve restarted the game a few times just with the error I’m having.

Try re-installing it.

No dice. Doing the same thing still.

Hmmm that’s really weird. Can you scroll to where the error handling mod is in the mod menu and post a screenshot of it?

I can probably still fix that error without more information, so if we can’t find a way to enable the error handling mod it’s fine… unless you need to use it to debug other mods… :wink:

Here ya go!
(Get the cool, get the cool shoe shine…)

Gah I don’t know what’s going on :frowning: It could be UltimateLib’s error handler overriding Jari’s, and if that’s the case you could disable UL and all mods that use it to see the better error handling screen. Which could screw up your save file.

If you’re willing to take the risk, make sure you have an autosave at about the same place as your regular save, so you can revert to the other one in case one of them gets corrupted. Make sure you only enter one save file though.

Otherwise, I will try to find the error which could take some time, but shouldn’t be too complicated.

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That does sound risky and I usually do end up biting the bullet more times than not but I’ll give it a try.

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Well if you aren’t comfortable with doing that you don’t have to :stuck_out_tongue:

I did it… Error-handling still not working…

Now I just get a regular windows error window with the same message " cannot read property id of null"

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That’s fine, thanks for trying anyway. :slight_smile:

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Where is the lang file in the server package ? :slight_smile:
I can work on it if you want

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The server can’t be translated right now, but I might implement localization support in the future :smile:

Okay , contact me when it work ! :slight_smile:

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Update if anyone cares: I’m going to start working on 0.5.0, the second last major update before the 1.0.0 release, today.

Some of the planned features to be added are being able to develop a game with another company, server-side save files (optional server feature), and an information dialog that tells you stuff about other companies (will be simple for now, but might include some kind of news feed in 0.6.0).

You will be able to compare your scores at the end of the game, and the update will also include a few stability optimizations.

ETA: 2014

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Yay!!

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are you kidding me
i have to wait[quote=“Darkly, post:725, topic:10509”]
2014
[/quote]

years for you to make GDTMP 0.5.0?

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I apologise, it has to be compatible with Windows 600.1 :frowning:

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NOOOOOOOOOOOOOOOOO! God damnit ;-;

Game from other compagny :sunny:

we all died first when his done :frowning: