[WIP] GDTMP - Multiplayer Mod [Client 0.5.11, Server 1.5.5.0] (Now in 10 languages!)


#484

It’s probably an issue with the server itself or with the people joining. Mod still works great for me. :wink:


#485

Try joining with your local IP.


#486

0.3.3 (The Second Second Bug Fix Update)

  • You can now use the “switch server” button even if you aren’t connected to a server
  • The player list is now automatically hidden when you aren’t connected to a server
  • When you get disconnected from a server, the game now resumes in offline mode instead of closing (unless you were kicked).
  • Added “reconnecting…” message when switching server
  • Fixed timesync causing issues early in the game (thanks @brudertack82 for finding and fixing the bug)
  • Fixed “DOM Exception 11” popping up rarely when connecting/switching to a server.
  • Further optimizations to how time synchronization works early in the game

Download: heeeeeeeeeeeere


Let's celebrate this update with a quote that is related to what is happening right now:

#487

Hello! Sorry, but I got a question. Is there a way to remove custom consoles made by other players from a savegame? Because I can’t use my current savefile anymore because of that :<


#488

Now it just doesn’t synchronize at all. It is just like before timesync existed. timesync is definitely set to true in the settings.


#489

They should go away automatically if you don’t join a server. You could’ve also backed up your saves).

That’s probably a code typo on my part, I’ll fix it soon.


#490

@jeremyglebe I’m not experiencing any issues with timesync. What year are you/other people on the server on? Time synchronization isn’t supposed to start before Y1 M6 W1.


#491

0.3.4

  • Fixed window closing when getting disconnected from a server
  • Even more timesync optimizations

1.3.2.0

  • Fixed “couldn’t kick client” message popping up even though the client is online
  • Tweaked error messages
  • Minor preperations for the optional GUI that will be included in 1.4.0.0

**[url=http://www.nexusmods.com/gamedevtycoon/mods/8]downloadify here[/url]**

#492

0.3.5

  • Optimized disconnection messages
  • Updated the version number :wink:

Downloadddadadauioabfiubasdfi


#493

@Darkly, 3 years later:

Darkly

0.3.2738

  • Fixed everything (I hope)

Hey Darkly!
There are still a lot of bugs… like blahblahblah

Darkly

UHAHSDIYHYAI&YRWIYAS^DYATÎ@@YEI&YEY(OAYH*ITASd


#494

Nah, don’t worry, this is the last update for 0.3.x… oh wait I already said the same thing about the last 3 updates…

AffeafuUDBH)(Tn)(#4 089rjwa09rh0 adha78stq305tgsp


#495

When are you going to release the 0.4.x update?


#496

When it’s ready, no ETAs because I’ve barely started working on it :wink:

0.3.0 took about 7-9 days to complete and 0.4.0 will probably take longer because it will (likely) be a larger update. And obviously I can only allocate a small fraction of my time to work on the update.


#497

Sneaky peeky…


#498

@KizzaGaming, browsing the forum at the speed of light!


#499

xD


#500

Great work on continuously improving the mod!


#501

Hey @Darkly, i see myself when i joined a server. Is this a bug?


#502

Yes, it is a bug that will be fixed in the next version. You were probably disconnected improperly.


#503

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