As a general advice, try to use stable releases whenever possible. Alpha versions are subject to heavy changes and concerning beta versions, it’ll take a bit until I’ll release one.
And you can also be sure that you’ll get informed in this thread whenever a new version is available. So please make sure to stay up-to-date by looking into this thread and also into the first post.
This is kinda strange. When I try to open the .exe file, my Norton Internet Security freaks out like there is a snake in its pants. My computer says that it can’t open the file. And then, on top of the Ice Cream, Norton is getting so pissed, that it removes the .exe file. What am I actualy supposed to do with te file?
P.S: Sorry for my weird English. Its NOT my mother language.
small question, when advanced event’s will came? Cause with my lack of skills i’m pretty much limited to program features and i’m need to add some extra things to my mod (i’m slowly run out of ideas).
@alphabit About them special researches, have you made any progress on them? I have some cool ideas on what i would like to implement with them.
My ideas so far.
Download speed. Will produce more sales from MMO’s and Expansion Packs will sell more
Anti-Aliasing. Will increase the amount of xp awarded in the graphics section.
Strange, I tested the mod starting a new game. And immediately when I start a new game with the mod it give me that error message and the game freeze. I tested it on 2 computers and the same result happen
Another question. How i make hardware research need another hardware research to be researchable (or something like that, again my english isn’t too good)?
@supersamuel Okay so I had some time and went over your code. Seems to be an oversight out our part I have fixed the code manually but if you want to update this you will have to wait for the next UME version. http://puu.sh/7oEhX/11fd69bfd4.js Your code.js
@Jakub Do you mean another research that you have created or do you mean another hardware research from the original game?
Publishers isn’t implemented in the UME yet so it cannot identify the object (as shown). What you are attempting here would be considered part of the “Advanced Mode” which is a planned feature.
If you feel comfortable I would suggest moving to an IDE such as Aptana Studio for developing you mod if you wish to go out of bounds of the UME
http://gdt-ultimatesuite.abesco.de/docs/ - UltimateLib Documentation. This will come in handy, it explains usage and provides some examples in some cases. Just ask if you get stuck