[REL] [Tools] UltimateSuite - UltimateLib [1.3.4]

###And another milestone has been reached###

Weā€™re happy and proud to tell you that weā€™ve reached more than 12k downloads (in total) of the UltimateLib.

Thank you guys :smiley:

@SirEverard and me are already working on the next release that will be out soon :wink:

6 Likes

:smile: :smile: :smile:

Looks goodā€¦ only problem is, you made this windows only for some strange reason. This means I, and many other potential users, cannot use it.

Well, the UltimateLib should actually work on other systems as well. Are u sure that youā€™re talking about the UltimateLib and not the UltimateModEditor?

The UltimateModEditor can be used on a MAC providing that you have Windows installed on the machine as well ( http://support.apple.com/kb/ht3986).

I am talking about the editor. I have lib. But, why did you make this windows only? And can you suggest a mac alternative? (Sorry, I am not dual booting. I am not paying Microsoft money for a license.)

There is no particular reason why it has been done on Windows only. Probably because the developer (me) decided to do so, being primarly a C# dev :wink:

The editor has been developed using the Microsoft .NET framework, which means that basically all systems that do support .NET framework should be capable of using UME, but in the real world this is only true for a Windows OS.

ATM I donā€™t think that thereā€™s a comparable MAC version. If you can get at least hands on a old Windows XP system, then you could use it, if not, Iā€™m very sorry, but it isnā€™t possible ATM and there are actually no plans to create a cross-platform application (which doesnā€™t mean that there will never be one).

You could also try to use VirtualPC (but this still requires Windows on it).

Please post any future UME related question on the following thread:
http://forum.greenheartgames.com/t/rel-tools-ultimatesuite-ultimatemodeditor-0-4-0-34/10886

So, I probably missed it, or just completely stupid, but how would I go about using UL? Iā€™ve only used UMEā€¦ :confused:

Documentation for the UL can be found here:

http://gdt-ultimatesuite.abesco.de/docs/

Each class should be documented. You will have to manually call anything you want to use though. If you donā€™ know how to do this you can use your UME projects to see examples and then apply that knowledge to other functions in the UL based on the documentation.

2 Likes

Thank youā€¦

I couldnā€™t perhaps use this all in Eclipse? Like it wonā€™t work that way?

You can code in anything that does text. Notepad, sublime, notepad++, eclipse, dreamweaver, visual studio, etc, etc.
You donā€™t need to compile anything, just follow the format of the ume mods and you can will see how the files are put together to allow GDT to read the mods code etc.

http://www.javascriptlint.com/online_lint.php
Check your code with lint to make sure any syntax errors are caught

1 Like

Thank you much!!!

###Important note###
The servers at abesco are undergoing a bigger maintenance and upgrade schedule, so downloads will not be available from the well known download location for a while (hours to a 1 or 2 days).

[spoiler]
I made an alternative link available on Google Drive to allow downloading the UltimateLib (also updated this in the first post in the link list). While in maintanence, please use the following download link: :floppy_disk: UltimateLib on Google Drive. Sorry for any inconvenience, but itā€™s springā€¦ time to clean up not only the household but also the server things :wink:
[/spoiler]

###Edit###
As of April, 12th, 22:30 CET you can download again from the official website.

1 Like

Any way to get my hands on the documentation? Been working on a mod and was using it when the site went down; Figured it was updates / server stuff but would love to get my hands on the documentation so I can keep working on those parts of the mod.

I have uploaded the current documentation to the aforementioned google drive location :smiley:

1 Like

April, 12th, 22:30 CET
The server for the official website is again up and running. Access to the official website is now available.

Thanks for your patience :smiley:

2 Likes

###Reviewed Official Website###
Iā€™ve done some slight changes to the official UltimateSuite website to keep things more clean and tidy.
This is how it looks now, hope you like it :smiley:

ps: And yesā€¦ I do love minimalistic style :wink:

4 Likes

I apologize, but I cannot seem to get UltimateLib working. Iā€™ve tried everything under the sun short of reinstalling GameDev Tycoon to try and get this to work. No matter what, it appears red in my mod list. Is anyone else having this issue? I went to the website as instructed, downloaded version 1.3.3 and extracted the zip into my mod folder. I mean, it doesnā€™t get more cut and dry than that.

Sounds like you are missing the gdt api then:

https://github.com/greenheartgames/gdt-modAPI/archive/master.zip

When you unzip it make sure you remove the ā€œ-masterā€ at the end.

2 Likes

Ah perfect! That was the ticket! Thank you so much for getting back to me so quick :smile:

1 Like

I am doing a loop through an array for my achievments using UltimateLib however they are all getting added twice. My array contains a simple array with objects. I am not sure if this is a bug or I am using UltimateLib incorrectly. I can provide the full file if you need just shortened it up. I checked and this loop is only being run once.

var achievements = myArray; //[{},{},{}]
for (var i=0,len=achievements.length;i<len;i++) {
     UltimateLib.Achievements.add( UltimateLib.Achievements.create( achievements[i]) );
}

@alphabit