[REL] [Tools] UltimateSuite - UltimateLib [1.3.4]

Having a issue, but i cant post my image. (due to new user rules.) UGH…

This is a link - http://imgur.com/a/66S84

When I Click Find Publishing Contracts. That what happens. and a list of mods that are activated are incl. in the album.

That face when UltimateLib 1.0.2 is released and UME is planned to be released this month

Hey,

Well done :clap:
Would you like me to add this to the official mod list?
Listed under a tools section.

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Sounds good @Charlie :smile:

1 Like

@Charlie Thanks and of course, sounds good to me, too :smile:

Added to the official mos list;

http://forum.greenheartgames.com/t/official-mod-list/9140

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Any fix for, the Error when clicking Find Publishing Contracts?

Yet?

List of mods currently activated

I think @alphabit uploaded the version with the fix for that yesterday, have you got the latest version of the Lib?

1.0.2 correct? i link my mods its listed.

Please download the UL again, as it has been published yesterday (or today, depending on the time zone) as 1.0.2 Update 2 version. That shouldn’t happen after that.

Cheers

2 Likes

Thanks @alphabit

1 Like

New screenshots of UME 0.2.0 (under development):

  • New “CanResearch” criteria designer will allow creating more complex conditions for defining if a research can be researched


<img src=’/uploads/default/1884/f1864837d7d8470c.png’ ">

1 Like

When is the new UME planned to be released?

And

Will you be able to add platforms?

@Tyler_Moore Sorry, but I can’t tell you an exact date. It’s ready when it’s finished :wink: So stay tuned and watch out how UME is progressing. Atm I’m writing a quite complex control (as you can see) which will allow to easily add complex criterias to researches. What I can say for sure is that Lab Researches will be available and maybe the special researches, too. For platforms I still don’t know, since I need to implement at least platform notifications for them to fully work. So, let’s see :slight_smile:

One of the new features of UltimateLib is the support for version check of your module.
ATM it only supports GitHub, althought it uses the regular package.json of the GDT Mods.

So a mod writer can now, if he wants, check at the beginning of the code if there’s a new version available, which will be shown as seen in the screenshot.

##Edit##
The update notification layer has now a close and a browse to url button implemented.
So if the package.json is maintained correctly, one could browse to the url where he can the download the latest version.

Both buttons will close the notification. If other update notifications are available, they are underneath each other.

The following new API’s will be available for this feature:

UltimateLib.Update.getLatestVersionAvailable(user, repo, branch, dir);
UltimateLib.Update.hasNewerVersion(user, repo, branch, dir);
UltimateLib.Update.notifyIfNewerVersion(user, repo, branch, dir);

branch and dir are optional arguments and they default to “master” and “”

Example:
UltimateLib.Update.notifyIfNewerVersion(‘user_foo’, ‘supermod-repo’, ‘master’, ‘SuperMod’);

2 Likes

That is cool! good job!

1 Like

Any beta testing slots still open? :stuck_out_tongue:

It’s closed

##Development News##

Being not fully satisfied on how the documentation was created and displayed, we switched to yuidoc using node.js for doing a much nicer and more extendable documentation.

Here’s a first impression on the documentation that will come up with the 1.1.0 version.

UltimateLib Version 1.1.0 released

We’ve done a major update to the UltimateLib. Although some bigger update will follow, every future update will be notified automatically using the new Update class which is part of this new release.

One of the big changes is the complete switch to yuidoc for documentation.
This means that the documentation was also updated.
Further updates are related to the website, where some small changes have been done.

We encourage you to update to the latest UltimateLib as it fixes errors that could make problems with other modules like InfoStatsMod.