[Game] Hardware Tycoon


#138

A “pro” is a like a guy who learned how the computer works and how the C:\Windows files do and work
At least that is IMO


#139

The files in the windows directory are only binary, and I already know how they work. But you will never learn binary, thats not a thing.


#140

I wonder why you chosen C# instead of C, C++, Java, Python, F#, Delphi, or any other programming language.


#141

F#


this doesn’t even… nvm.

Because C# is a easy-to-learn language that isn’t too limited.


#142

Because I chose it. Boom.

Why did you choose C++ instead of C#, Java, Python or Delphi?


#143

Is there a problem with using F# ? If you don’t believe me that it exist then search it up. Not trying to be rude but I’m assuming that you don’t think that it’s a real thing.

@Stian Well different programming languages have advantages over another language and do you plan on porting the game over to Linux, Macs, Ubuntu, ect… ?


#144

I’m a heavy supporter of multi platform games, but C# is not only with .NET. I will port it over to Java and OpenGL, but not yet.

EDIT: F# is math, nothing else really.


#145

Well it’s still a programming language so it’s better than nothing and are you going to make sure that this game doesn’t eat up too much RAM ?


#146

I doubt this game will use much RAM.


#147

True, just code wisely and you’ll be fine


#148

:stuck_out_tongue:

I’m suprised myself I know how to code. I’m only 13, newly. Already learnt OpenGL!


#149

don’t be surprised… you worked hard to learn then it doesnt matter what age you are

unless you are like 5 years old


#150

I was always interested in coding since Habbo retros(wouldn’t expect you guys to know what that is but look it up if you want) so I was around 12 at that time. I must say that coding is something that I want pursue as a career.


#151

God damn Habbo! Remember it :stuck_out_tongue: I had a girlfriend who gave me the key to her apartment in the cellar.


#152

Good old times with Habbo by the way sorry for going off topic, any new updates?


#153

I’m working on the actual game right now :wink: Got a few problems with allowing people to create instances in Javascript. Might just make mods go via C#, we’ll see.


#154

Screw the universe.

Mods will be written in C# using Roslyn, I think. To execute.


#155

Any updates to the game? Maybe a test version that’s available? :stuck_out_tongue_winking_eye:


#156

There arent any special updates, apart from bugs :wink:


#157

Oh XD