[WIP] GDTMP - Multiplayer Mod [Client 0.5.11, Server 1.5.5.0] (Now in 10 languages!)

Thanks! :smiley:

Expansion Pack Mod has 57286 views on this forum. :stuck_out_tongue_winking_eye:

1 Like

Actually, let’s release this now. I’ve cut out the translation stuff for now because it takes time to translate and change how every string works in the mod. I will update the mod with an official Swedish translation this week, and I’ll also write a short guide in case anyone’s interested in translating the mod to other languages.


[b]Client 0.4.0[/b] (The OMGFINALLY Update)
  • Added a server browser!
  • Compete against other players’ review scores! (If the server allows it)
  • Basic translation preperations, actual translations and information for translators will be available soon
  • See how well other players’ games sell (only a message when they go off the market for now)
  • See how well other players’ consoles sell (also only a message for now)
  • Added achievements: Licence Money/Console Popularity/Third Party Support Master (sell 5/10/20 console licences)
  • Added command: “/tellre (message)” - private message the player you last sent a message to
  • Added command: “/commands” - shows list of client commands
  • Added command: “/srvsettings” - shows server settings
  • A “player has been kicked” message now shows up when someone gets kicked instead of the generic disconnection message
  • You can’t chat if you aren’t connected to a server anymore
  • Better mod detection
  • Safer function hacking
  • Changed a few messages and the way they are displayed
  • Fixed being able to send empty PMs
  • Fixed issues in server version checking
  • Fixed custom fire message not being created properly
  • Fixed player list not working as it should when the server recieves polling requests, if that bug even existed in the first place
  • Compatibility with server 1.4.0.1

Server 1.4.0.1

  • Added optional GUI! (GDTMP Server.exe)
  • Server browser support!
  • Score competiton support!
  • New setting that determines whether review competing is enabled, requires time sync: “set reviewbattle (true|false)” in the console, found in the settings window in the GUI, defaults to false
  • New setting that determines whether your server is added to the browser: “set srvbrowser (true|false)” in the console, found in the settings window in the GUI, defaults to false
  • New setting for server browser description: “set description (message)” in the console, found in the settings window in the GUI
  • Added console command “playerinfo (playerid)”, shows more info about a player than is shown in the general “players” command
  • Added “invalid syntax” message if the parameters are invalid
  • “op”, “opip”, “deop”, and “deopip” now require the “extended operator privileges” (extendedopprivs) setting enabled to be used in-game (see “set help” in console)
  • Changed a few messages
  • Safer connections
  • Safer integer processing
  • Removed “addtolist” and “rmfromlist” commands
  • Fixed double players
  • Fixed being able to op IPs even though permaopip is set to false
  • REQUIRES CLIENT 0.4.0 OR LATER

Download here. Mediafire mirrors are available if neccesary.

5 Likes

Unfortunatly, i want to report a bug. The Swich Server button doesn’t work.

How do you mean it doesn’t work? If it says “DOM Exception”, then it’s likely caused by a bug in my server that I just fixed.

2 Likes

No, the Switch Server button is grey.
I can’t click it.

@Darkly i think server side saving would be a good idea, i had someone with 4billion money and 10 billion fans and only just researched target audience and medium games

@Today Have you loaded/started a game? It should be clickable once you have done that.
@Rex0099 It’s coming in 0.5.0 or 0.6.0 :slight_smile: Unfortunately it’s just for syncing and to prevent people from using old saves. true anti-cheat is impossible unless you move a lot (a lot) of game code to the server, and even if I had the skills and time to do that, I believe it would be against the EULA or modding agreement.

2 Likes

ok, thanks @Darkly

Yes, i did. But it still is grey. Screenshot:

1 Like

I think I found the bug, I’ll release 0.4.1 to fix it (among other bugs) tomorrow. For now, it should turn orange if you save, restart the game and load (not create) a save file.

2 Likes

Thanks!

Why not ask @PatrickKlug??

Because I don’t have the skills/time to do it anyway. That would be a huge project by itself, much larger than this whole mod.

1 Like

0.4.1

  • Removed close button from server window the first time it is opened
  • Fixed time synchronization being buggy in some cases
  • Fixed “play offline” and “direct connect” buttons not being clickable everywhere
  • Fixed server browser not showing up when starting a new game
  • Fixed duplicate server list entries when closing the browser too quickly
  • Fixed post-shelf life message not being sent
  • Fixed recent server list re-ordering itself every time you open the browser

Download: http://www.nexusmods.com/gamedevtycoon/mods/8/

4 Likes

Hey a Couple of Problems,

  1. My Server isn’t listed on the Server Browser
  2. How do i see the GUI for my server? ; I have version 0.4.1

To see the GUI, open “GDTMP Server.exe” instead of “dmultiplayersrv.exe”.
Then, you can go into the settings (there is a button in the lower left corner) and check the “Make server visible in server browser” box. :slight_smile:

1 Like

Thanks for the quick response :slight_smile:

hey, this a bug with the server app, pops up very now and then

Here you go, an early release of server 1.4.1.0:

1 Like