[WIP] GDTMP - Multiplayer Mod [Client 0.5.11, Server 1.5.5.0] (Now in 10 languages!)

When i turned off all my mods all is okay) Sorry)

No problem :slight_smile:

This was a bit more complicated than I thought, but it’s almost finished :smiley:

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@Darkly when can we expect to play on it? Will we be able to decide on the dev costs, license costs, and other stuff?

As soon as I’ve added some more new features. I’m not a very big fan of ETAs because they are all lies. (they always get delayed for one reason or another, usually because I have a life and can’t work on a mod 24/7)

Yes :smile:

And the fees are of course sent to the console developer.

What is this?

A snapshot of being able to work together

For consoles?

just in general. You can work together

Okay, awesome. Hopfully it’s out tomorrow :stuck_out_tongue:

@Darkly Can the hosts join their own game? I get kicked each time I join my own.

@Killertoad just join someone else’s server.

I might start putting my server up 24/7. :stuck_out_tongue:

How do i make my pc a private server so me and my friend can play a game together? please incl .instructions not good with server programming (if any).

@XxGamingTownxX @KizzaGaming It’s actually just a screenshot of being able to develop games for other people’s platforms.

Yes. Disable the cheat mod :stuck_out_tongue:

It’s in the first post. I’ve just updated it to include how to find out what your IP is.

@Darkly Oh thanks for letting me know

Second sneak peek at 0.2.0:

Now you’ll be able to see the average score of other people’s games :smiley:

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Owwww, but what if me and my friends want to have like, a cheatmod party? :b

Also, is there a limit on how many slots your server can have? (I’m thinking of doing something big with this awesome mod :b )

@Killertoad Well, if you’re serious, server settings, including cheatmod (un)blocking, are planned for the next server version (will be released at the same time as client 0.2.0)

And no, there’s no limit on how many people can be connected to your server.

@Darkly Awesome! Will it still be console based like this one, or will it have its own UI, and menus, and stuff? And Ahh, okay :smiley: