The Gamesphere remains on the market for a scant couple of years, while the TES64, the previous generation platform, remains on the market long after the Gamesphere is taken off.
I suspect that the end dates for these two systems may have been swapped from what you intended. The TES64 should be ending a couple years after the Gamesphere comes out, and the gamesphere should have the TES64’s current end date.
While the IRL Gamecube was not a wild success, it didn’t vanish after 2 years…nor did the N64 remain Nintendo’s primary non-portable offering after the Gamecube came out.
NINTENDO 64 FOREVER!!!
-Proud N64 fanboy since 1996!
ahem
I originally thought the TES64 lived so long because I exclusively developed games for it (see above). I didn’t realize it outlived the Gamesphere in other people’s games as well.
AFAK - what platform you develop for has NO impact on that platform’s market share or longevity. The TES64 always lasts WAY past the Gamesphere even if you never develop any games for it and instead develop for nothing but the Gamesphere during its very short lifespan.
It has been suggested many times before that your games should have an impact on market share of your platform of choice (depending on how good the games you make are).
All that said, I too was a happy N64 owner, but defected from Nintendo to pick up the PS2 in the next generation. Luckily the Wii lets me play all the Gamecube games I missed. (Paper Mario: 1000 Year Door FTW)
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