Okay, I’ve been asked to reveal how the reviewing system works.
The thing is, I’ve tried this before and failed, as it both very complex but very easy at the same time.
Basically in a nutshell, it’s personal opinion…but with a helluva lotta factors. Basically you try to account for as much as possible that’d you think affect it- timeline,competition, innovativeness of the idea, tech, trends- similar for sales except marketing actually has a proper numerical system.
This means I try to not rush reviews/sales and analysis them, which is pretty slow at times.
If I want another person to be chosen to review/sales though and they were taking part in the RP, it’d give an unfair advantage? So any ideas?
Well it won’t be me, unfortunately. I grasp the basic concept that MacDon is going for, but I don’t have the ability to simulate an entire industry in my head.
I WOULD do it but I’m a newbie to this RP and just barely announced my second game…also Twyster if it’s not too much to ask do you think you could make me a page of Draconic Games? [I suck at wikia]
4 kB RAM
8 kB Video RAM
140x115 resolution (Built-In LCD)
12 sprites
2-channel mono sound (stereo with headphones)
1 pulse wave generator, 1 noise generator
No output
1 player only
No keyboard port
No printer port
1 cartridge port
No floppy drive