Welcome to Game Dev Tycoon RP 1.1!
I’m your GM, MacDon, essentially I am the market, the customers, the trends, the public etc.
To maintain neutrality and to make for a fairer RP, I will not own any companies.
How does the RP/GM work?
To make for a challenging and unpredictable game, I will use a number of factors to determine how well your game/company/console does. Since, as I mentioned before, I’m not directly in the RP, I shouldn’t be biased. In this way it’s almost like a board game or even a actual video game, adding a competitive edge. You could think of me as the game system/AI/programming itself, behind the scenes deciding your success/failure in all those strategy/simulation games.
Enough about the GM, though.
What can you do to play?
Introduce yourself:
State your company name and an optional logo here, in the off-topic thread.
Pick a platform:
Decide your platform of choice for your first game, here
Get your game’s score:
Send a copy of your game to get reviewed and determine how good it is. Learn how here:
Choose a marketing campaign size:
Prices/Descriptions here
Decide how you want to market it:
Tips here. If you don’t want to concern yourself with this, just read the ‘hiring other companies’ section.
Then, after sending that to the GM. Sit back and wait (optional) until the end of month sale/reviews are published and see how well your game did.
Interaction:
Remember that no company is an island. Interact with other companies for better or worse. Use them in you strategies for total game industry domination. If it’s possible in real life, don’t be afraid to try it.
To see who is who in the RP: Company List
Tech:
Tech must be appropriate for its time Don’t have HD in the 80s for example. If you want to innovate and the tech isn’t too far away, remember to jack up the price suitably. Game concepts are affected by limitations of tech.
Updates:
The RP system/rules will be updated as you play. This will not be done without players being warned, so don’t worry. The system will be constantly trying to improve. You can help shape it, however! Through the polls and other ways, the players’ opinions matter. Don’t be afraid to suggest feedback! Don’t like the current production system? Make a suggestion on how to improve it or state what is wrong with it.
Money!
Financial security is determined by %.
Everyone starts at 5%.
Bankruptcy must be declared at 0% and your assets will be auctioned off.
The control of your former company is determined by the new owner/s.
Each post is a week
Usual Rules Apply:
- No Spamming
- No Directly changing other people’s stuff
- No ridiculous numbers
- Use off-topic/on-topic for intended purposes
- If off-topic is necessary in on-topic, use OT: or Off-topic:
- Be friendly and welcoming to everyone
- International date system only: D/M/Y
- Unacceptable immature behaviour is to be avoided or posts will be deleted.
- Maximum of three posts allowed to be posted in a row for in-game stuff
- No obvious rip-offs/real names please.
**Now that all the boring (but necessary) stuff is out of the way, go to the On-Topic Thread and begin your game dev empire! **
Upcoming Updates: Company List (including budgets!) and Games Lists (sorted by genres)