Pixel Tower - (UPDATED 24/3/16)

I am working on music, and I sent some to @CrumpDev and he/she (i don’ know) hasn’t responded too me. So, I don’t know if we’ll have music.

ayyy lmao

nah serious time
this game is doing ok
32 bit windows is supported so gg
sounds are there, but not all sounds
it’ll be stuffed with stuff

words of wisdom
CrumpDev for president 2016

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Yes. Stuffed with stuff. What else could it be?

More stuff

Don’t double post.

Guys cough you’re cough getting off topic cough. :hushed:

But for real, deal with your differences in a private message. No one wants to hear this banter. Don’t even respond to this post saying “okay”. There’s enough clutter as it is. :green_heart:

EDIT: This goes for BOTH of you. @ShadowedDeath

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Words of wisdom^^^

be nice or no internet for a week.
-mom

im afraid you’re not contributing to the discussion. i’m very disappointed.

i’ll give you juan more chance.

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Fine. :smirk:
heh heh
"juan" more chance

Finally.

How’s development going?

Thread clean up in response to flags. :angry: Remember the golden rule of happy forum-ing - Report and move on. Do not engage. It usually just makes things worse.

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Pretty good tbh, the levels are progressing nicely. There might be an update quite soon.

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Peace Treaty
:grinning:

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update coming soon

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UPDATES

Okay lets start off with Pixel Tower. I have implemented a lot of new things into v0.0.5. I am very happy with my work! Remember that v0.0.5 is the last public release. So here is the changelog and download:

  • Pause menu (access by pressing esc)
  • A save system (finally)
  • A Return button that returns you to the Main Menu (can be accessed in the Pause Menu)
  • A Load Save button for the Main Menu that loads your previous save
  • Level 3
  • Space can now be used to jump
  • Keys that open walls (hard to explain but you will get it when you play)
    *Fixed how some blocks don’t align with others
  • Some mean bugs
    *Probably some more that I forgot (sorry)

Download (along with other versions): v0.0.5

Change of Pixel Tower’s launch date :c

@CrumpDev and I are beginning to become very busy with school. We have
not decided on a new launch day but we will let you know. We are hoping
for late December this year or early January next year.

Contact me for info on private testing.

Thanks,
ShadowedDeath

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oh yeah btw this still exists and we have walljumps and saving and stuff now

@iSenzo did it

give him claps he is good at this computers thing

kk bye

also will probably make filesize smaller soon. not now. am very tired.