[Linux] No sound with Linux

Hello there,

I have no sound on the game with pulseaudio. The game is not registering itself to pulseaudio either.
I’m running Debian Sid, everything is up to date, kernel is 3.2.0-4-amd64. The sounds from other programs are fine.

Thanks

same issue here on Linux Mint 14, 32-bit, kernel 3.5.0-17-generic :frowning:

Edit: Was using debpackage. Issue solved with tar.gz

Make sure you have this library in place…

/usr/lib/alsa-lib/libasound_module_pcm_pulse.so

It isn’t exposed by ldd for checking dependencies by the tarball - I haven’t checked the requires on the deb or rpm files for it …

Remember this is a 32bit application so make sure you have the 32bit libraries to support it alongside your usual 64bit ones.

This library is at the right place on my computer. I have no idea what else could cause this problem.

Running Mint 14, 64 bits, kernel 3.7.0-7-generic here.

I didn’t have any sound either with the DEB package. I have sound with the tar.gz installation though. This has to do with libffmpegsumo.so, which is installed in /lib by the package. It seems that the executable is looking for it in the same folder the executable is placed.

Creating a symlink to /lib/libffmpegsumo.so in /usr/bin allows to have sound… ugly but hey, it works. I suggest using the tar.gz until the issue is fixed in the package though.

Either no sound on Ubuntu 12.04 32Bit Kernel 3.7.0

Will try the tar.gz later.

Btw. How can savegames be transferred between a Linux and a Windows copy? Couldn’t find the files in user.home or similar.

The files are in “~/.config/Game Dev Tycoon” in linux.

And on windows? I didn’t look in the local share dirs. Are the files compatible anyway? Would switch to the win version as long as linux is unstable.

Very ugly, but it works fine. Thanks for the help !

Running Ubuntu 12.04 LTS 3.2.0-40-generic on 64-bits. .deb doesn’t have sound. .tar.gz has sound. I don’t have alsa installed where Jimbob0i0 was suggesting, but all my programs work with sound perfectly.