Gotcha.
I wonder if there will be any irony to this thread in ten years?
Gotcha.
I wonder if there will be any irony to this thread in ten years?
What? What are you implying?
How Teelo? even if its a joke, why would you even think about that? They arenāt, Look at the creators of Red Orchestra (Was it Tripwire?), they have been formed since like 2004 and still listen to the fans greatly and have huge fanbase.
Yeah and I like that. They interact with us on the forums regularly.
Blizzard used to too. Back in 2002 on the original battle.net forums, the developers themselves posted daily interacting with everyone about D2 and WC3.
Come WoW and their millions of subscribers, and interactions get masked behind soulless marketing majors known as ācommunity managersā and they drastically change their business and development model to be all about profits.
My point is anything can happen over a decade. Will be interesting to see how these guys go. Will my thread still be moot in 10 years or will it be incredibly ironic?
My opinionā¦>I canāt predict that far but for the next 2 years or so, I think GHG will be growing to be honest. They will have more money, more game makers and a bigger fanbase.
I hope they would still listen to us, fans when they grow more cuz Iām seeing them to be succesful indie developers.
Honestly, Iād like to see them release a single Tycoon game each year or two for the next decade which is as in depth and well supported as the old classic like Transport Tycoon. A man can dream!
Well, movie tycoon would be good. I remember playing 1 and 2 before and itās really fun.
I had to laugh at the topic title. I just thought āalready? really?ā ā¦
in all seriousness though, if the piracy numbers have shown us anything then itās that you have to really plan how you will earn your investment back. We were lucky in a sense that the story was so popular but I have more understanding for companies now, who do go down the micro-transaction or always-on route. We would really like to avoid this though.
As long as you listen and support your games until it unleashes its full potential. You have my support.
I will be totally honest with you. I played the demo and thought thatās a pretty good little time waster, but i didnāt see enough to warrant buying it. I was going to steal it and then figured ya know, for what it costs I would rather pay that and know what iāve downloaded than have something someone has altered and couldāve put god knows what into it. Plus knowing that you are a small studio and the money would be put to good use instead of ensuring some asshole gets a second yacht.
That was my first impression. After having played for countless hours now I donāt regret the purchase at all. Just food for thought - anything I have pirated in the past was usually because corners were cut in what was obviously done for the sake of turning bigger numbers vs having a better game. If I enjoyed your last game but I know youāre going to leave part of it out intentionally so you can sell it later as DLC, or itās an obvious cash-in, or you keep draggin the story out in the sake of keeping the franchise alive instead of letting it evolve naturally (iām lookin at you ubi), then I will most likely play your game without purchasing it.
Indeed. Couple years ago I pirated Portal 2 because there was no demo. Played it for a while, decided I really liked it and bought it.
Not all of us are evil thieves. Just make sure your games always come with a demo.
I remember back around 2000-2002, the demo of Starcraft got hacked to death. People found they could make more powerful maps using hacked Starcraft Demo clients than they could with the full game, because it didnāt have all the restrictions Blizzard placed in a later patch. There was a massive community around it for a while.
Yeah them two are right ^
The sad reality is that if we would tweak and work on the game until everyone thinks it reached its full potential we would never stop working on the game. There will always be a player who thinks that this or that should be added or tweaked. This isnāt how we will do things. While we do listen to the community and we announced our plans to improve the game just recently we also have to make sure that we have the funds to start a new project and that we start this next project early enough that it can be ready in the next year or two.
With the amounts of suggestions and wishes here we could never satisfy everyone but even if your wishes donāt make it in the August release we will at least consider them for a potential sequel.
To the other comments about stealing to try a game: I think that the majority of pirates will not go back to buy a game, even if they liked it. Itās way too easy to then say āyes it was enjoyable and I played it for hours but this one feature is missing so it isnāt perfectā or to find any other impossible excuse for not paying. Itās just not a fair attitude. If you play a game for any length of time you should buy it. I do agree though that games should offer a DEMO (which we do anyway).
I support more indies than triple A type of games. I only buy them on sale if I have cash however Iāll buy indie games as soon as I got the money. Well, if they deserve it, how about a nice giveaway right like what I did on your game. xD
I pirate big games especially games with DRM since I donāt like playing always online. Thatās why I support you guys.
I was really skeptical about the game but since I really love tycoon games, I bought your game and itās really fun.
sorry, I donāt follow. what are you referring to?
Iām GUESSING he means your 3 license rule?
Probably. Iām not one of these so I consider myself better than everyone^.
I pirated Skyrim shortly after its release because there was no demo. It wouldnāt even run on my computer, and my computer was top-end at the time. I closed it and uninstalled it, thankful that Iād saved myself sixty bucks from a game that didnāt even work.
^ lol
depending on the country you live in you can usually get a refund if a game doesnāt work.