@JCanonz Yep, that’s what I use as a cheat-sheet when I play GDT
this topic really needs a replacement
there is no newer topic except for one and that’s an unreadable wall of text
they dont really work sertaiin combos need diffrent game sliders postions i prefer game reporting all the games i make pluz it isnt cheating
Good Job! I actually used the Hacker and Action option, and then followed the Percentages, and while in the Garage, I got a Solid 10 GAME!
In the 1.5 version its not work…
In the second office i not got any staff i do a casual game and get 9.75, but in the final office with full staff i NOT EVEN GOT A 10 (not avarage score), i know this outdate but pls, update the topic pls
Everything’s not perfect, and I believe GHG never made any changes to the game recently other thn bugfixes, so nothing’s changed.
It isn’t the fault of the topics, your game get’s a lower rating because the game is programmed to make it harder every time you go into a next stage (Example’s: You move in to a bigger office, the next year with the next E3 etc.)
And plz don’t necro
Thanks For Reply !
You replied to your own post…
Haha, this made my day
Yup ! Newbies always do that !
Yes, First time going to the forum and dont know anything
And i know that my name is so creative and logic
A flower that takes Revenge: -> ->
Actually its a lilly that want to make a revenge (even no one hates it)
So creative and kawaii
I could’t find any pink flowers.
EDIT: Ow, lol XD There are
For those of you coming here from the top Google hit (which is still the case, as of Nov 21 2015), you can find a more in-depth guide here: https://steamcommunity.com/sharedfiles/filedetails/?id=216784744
This should hopefully help you avoid all the snarky comments being thrown about on here.
Also inb4 ‘ermahgerd dont necro’
I will throw in that you cannot put a single slider to 80% when creating a large game. The most you can is 60%, and still have only 100% work load on an employee.
Well it’s technically just over 60%, as you can get away with about 19.98% on the other two sliders, but close enough to make the statement.
Unless someone knows for sure that working your staff past 100% can still yield an 11/10 or even a perfect 10/10 x4 game, we can only go, for casual games, 20%, 60%, 20% in the first two categories, and then 10%, 50%, 40% for category 3.