Great Combinations List + Time allocation sliders


#1

Action:

Airplane, Aliens, Alt. History, Cyberpunk, Dungeon, Fantasy, Horror, Hunting, Martial Arts,
Medieval, Military, Music, Ninja, Post Apocalyptic, Prison, Rhythm, Sci-Fi, Space, Sports, Spy
Superheroes, Time Travel, Werewolf, Zombies

Adventure:

Comedy, Detective, Fantasy, Law, Life, Medieval, Mystery, Pirate, Prison, Romance, Sci-Fi, School,
Spy, Time Travel, Zombies

RPG:

Aliens, Alt. History, Cyberpunk, Detective, Dungeon, Fantasy, Fashion, Martial Arts, Medieval,
Mystery, Post Apocalyptic, Sci-Fi, School, Spy, Vampire, Werewolf, Wild West

Simulation:

Airplane, Business, City, Dance, Dungeon, Evolution, Fashion, Game Dev, Government, Hacking,
History, Hospital, Hunting, Life, Martial Arts, Military, Movies, Music, Prison, Racing,
Rhythm, Sci-Fi, School, Space, Sports, Startups, Surgery, Transport, Virtual Pet, Vocabulary

Strategy:

Airplane, Aliens, Business, City, Dungeon, Evolution, Fantasy, Government, Hacking, History,
Medieval, Military, Sci-Fi, School, Space, Transport, UFO, Vocabulary

Casual:

Airplane, Comedy, Dance, Fashion, Martial Arts, Movies, Music, Racing, Rhythm, Sports, Virtual Pet, Vocabulary

FEW TIPS BEFORE CONTINUE
Developing games isn’t just by adjusting sliders.These data are a part of “the good way”, but please follow these instructions before continue reading :

  • Don’t develop two games in a row with the same Topic / Genre combination.
  • Large games should be developped with 2D Graphics V4+ and 3D Graphic V3+.
  • AAA games should be developped with 3D Graphics V5+.
  • AAA games should be developped with 3 specialists allocated to important phases of your game’s genre.
  • Don’t develop the sequel of a game with the same custom engine.

Action
Phase 1 Engine : 100% - Gameplay : 80% - Story : 0%
Phase 2 Dialogues : 0% - Level Design : 80% - AI : 100%
Phase 3 World Design : 0% - Graphic : 100% - Sound : 80%

Adventure
Phase 1 Engine : 0% - Gameplay : 0% - Story : 100%
Phase 2 Dialogues : 100% - Level Design : 0% - AI : 0%
Phase 3 World Design : 100% - Graphic : 80% - Sound : 0%

RPG
Phase 1 Engine : 0% - Gameplay : 80% - Story : 100%
Phase 2 Dialogues : 100% - Level Design : 80% - AI : 0%
Phase 3 World Design : 100% - Graphic : 80% - Sound : 0%

SImulation
Phase 1 Engine : 80% - Gameplay : 100% - Story : 0%
Phase 2 Dialogues : 0% - Level Design : 80% - AI : 100%
Phase 3 World Design : 0% - Graphic : 100% - Sound : 80%

Strategy
Phase 1 Engine : 80% - Gameplay : 100% - Story : 0%
Phase 2 Dialogues : 0% - Level Design : 100% - AI : 80%
Phase 3 World Design : 100% - Graphic : 0% - Sound : 80%

Casual
Phase 1 Engine : 0% - Gameplay : 100% - Story : 0%
Phase 2 Dialogues : 0% - Level Design : 100% - AI : 0%
Phase 3 World Design : 0% - Graphic : 100% - Sound : 80%

Have a good game!


#2

Different topics with the same genre can have different ‘perfect’ alignment of sliders, IME


#3

These slider settings are very static, luckily i am working on a more freedom slider/game guidance.

Will be available later this week or i should say soon.


#4

cool !!!


#5

yeah didnt work for me at all


#6

The slider allocation is a rough guide, straight from the wiki itself.
“While this will work for you at the beginning of the game, when you have one employee and few features, later in the game, when you have multiple employees and multiple features, this table will no longer provide you with the highest possible game quality but more of a rough guide.” - Game Dev Tycoon wiki.

This is the more accurate table. (Yay! I can post pictures :))
http://imgur.com/GH19bxP

Although, good find anyway :slight_smile:


#7

Thanks @JCanonz!


#8

An example of a non-standard genre/topic combination and the effects thereof can be found here:
http://forum.greenheartgames.com/t/topic-balance-suggestion-business-graphics-lt-world-design/7566/8


#9

Thank you! Got a clean score of 10! (New achievement yay!)


#10

Would you kindly not necrobump?


#11

oops, sorry, this is my first time here, didnt know this post was that old xD


#12

it tells you what date the post was made -_-


#13

Guys don’t blame him it was only 10 months old.


#14

xD


#15

You are great, you got me a game that sold 82.1 Million Copies getting me 1478 Million Dollars. Thank you.


#16

What does the chart look like when it’s on 80?


#17

The Grat Combination list is horribly wrong.

Just tried Zombie + Adventure and the game said it’s a horrible combination.
Losing a lot of ingame money now -.-


#18

@kernyx As you can see, this guide is from over a year ago. This tutorial is outdated, please look up a recent combo list before necroing :stuck_out_tongue:


#19

This topic is the top result on google …


#20

It doesn’t matter what result was at the top of Google, the fact is this tutorial is a year old, you should have looked at a more recent one