Under the ‘Engine’ options, shouldn’t Advanced Physics replace Basic Physics? At the moment, I’m able to select both, which doesn’t make sense.
For instance, I can select only ONE of the following under the ‘Story/Quests’ options: Linear Story, Branching Story, Interactive Story, OR Immersive Story.
I’d think the same should be true for Advanced Physics and Basic Physics.
The essential here is that you can add both in case in the future you want to make a game with the engine that only requires basic physics, you can make an engine entirely with new features if you’d like, but its good to have a backup engine with cheaper and lower specs.