Five Nights at Freddy's 4? Really?

Here are a couple example of games I DO like: Mass Effect (franchise), Dishonored, The Walking Dead (1 & 2), Civilization V. As for indies: Mark of the Ninja, Gunpoint, Papers, Please, Hotline Miami, Always Sometimes Monsters and One Finger Death Punch. Of course I like a lot more games but these are just examples.

Let me say that I have seen enough videos of Five Nights at Freddy’s (that being every entry in the serie) to have an idea of what the game is. The only reason I don’t play it myself is because I know from the videos that it’s nothing I’ll ever get into. I was fine with the first one, but then a second one got released about 3 months after the release of the first one, which is already a red flag. Then the sequel did almost nothing to improve upon the first one, hence the short time between the entries. The games are not good and the fanbase is the most stupidest fanbase I have ever seen for a game, all full of immature little kids attacking anyone who does not like the game they do. Then there is the fact that this guy is a huge cashgrab. I would be okay with him releasing several entries in the franchise, if he at least tried to make them better in the meantime instead of just releasing the same game over and over. It sometimes even feels he puts less effort in his sequels than companies like Activision and EA do with their Call of Duty games and Battlefield games respectively. They release a game every year, but the span of development is 3 years for one game. This guy puts them out every 3-5 months or so which is the biggest cashgrab I’ve ever seen.

So basically, the game are pretty bad to begin with, add that up with the dumbest fanbase ever that treat the developer like he’s a god and the developer being a huge cashgrab and that makes my hate for this franchise.

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Here’s a recap.
FNAF 1. August 2014.
Great reviews from fans. They wanted a sequel. That’s fine.
FNAF 2. November 2014. 3 months after 1.
Though rushed, fans still love it. Although barely anything was changed other than the layout setting, among a few other things.
FNAF 3. March 2015. 4 months after 1.
Another game, fans love it because of popularity. BARELY ANYTHING WAS CHANGED, other than the layout, setting and the other things.

The series is a CASHGRAB by Crotch Cawthon. The idea, while barren, is decent, and that’s fine, but the amount of popularity this series gets is stupid. While this game is getting all the praise, other indie games that are better is getting low to no fame. I’d be fine with two FNAFs, but FOUR? and a flippedyfloppidyfiretruck MOVIE?!

Come on.

It’s clear that he’s just giving the fans what they want. You don’t usually see FNAF fans complaining about the each game’s lack of evolution. I am simply defending Scott Cawthon, not these games.

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You seem to forget that these games are by Scott Cawthon ALONE (which I am sure the “immature” fans have made you aware of)… He does 100% of the work. All these companies you’ve mentioned have hundreds of people working for them. You can’t exactly compare the two…

Each game gets “overwhelmingly positive” reviews. He’s not exactly obliged to cater to the minority.

Yes. He makes the game alone, which I am indeed aware of, but what exactly does that change? I am sure he could make an entry every 3 years like these companies do and make a lot more changes and make a much better game in the process. Why would he not do that? Why would he prefer to keep pushing them out without actually trying to improve upon the last one? At least these companies try to make the franchise better, but he isn’t really even trying. If he would be trying, then he wouldn’t push them out like he is currently.

Each game gets Overwhelmingly Positive yes… but when you really look at the game then it does not deserve that. He might not be obliged to cater to the minority, but the majority is full of immature fanboys who will buy it whatever he does anyway. He doesn’t have to please them that much. Why wouldn’t he try to improve upon the games and try to please the minority in that case? A good developer would listen to the feedback of the minority and act on that feedback, but I’m pretty sure he doesn’t care since he’ll get overwhelmingly positive anyway which is also affected a lot by all the joke reviews on his games.

Can I also refer to something I said earlier here:

LineLiar, why stop making the game if many fans love it?

tntey, why be such a cashgrab and not put any effort into your sequels when you have a chance to make something truly great?

have you played any of the games?

I can tell from personal experience that i don’t see any changes in concept at all between FNAFs 1 and 2 or 3. The things that are different are the doors in 1, the mask and music box in 2, and the audio visual system in 3. But other than that, quite nothing, really.

Popular =/= Good

This guy puts them out every 3-5 months or so which is the biggest cashgrab I’ve ever seen.

Check out Zynga, you’ll blow a gasket.

please tell me why Five Nights at Freddy’s would deserve a ‘‘overwhelmingly positive’’ rating on Steam

Because almost everyone who bought it was happy with it. This can’t be said of Mass Effect or Guacamelee.

He’s just releasing the same game over and over with minor tweaks. At least try to make something you can be proud of.

His fanbase wants more gameplay. He’s giving them more gameplay. Think back to some of the best games ever released. You could play them 4 or 5 times through because of different endings, or New Game +, neither of which changed much at all, but it still provided that extra playability. Mr Cawthon is charging for that extra playability because it wasn’t included in the original game and he knows people will pay $5 for it. When the original game was only $5 itself, what’s the problem with doubling the price to double the playable hours?

This guy puts them out every 3-5 months or so

Which is part of the reason his fans are so happy with the games. They wanted them and they got them. No waiting around for so long that you lose interest like can happen with other series.

I dare anyone say FNaF Sucks on a FNaF video

I dare you to make a “Greenheart Games sucks” thread on this forum.

Well I would not pump them out every 3 months and at least try to put effort in my sequels and try to improve upon them. He’s just releasing the same game over and over with minor tweaks. At least try to make something you can be proud of.

This guy stumbled on a surprise hit. He never said “This is the best game ever and you guys are lucky I’m letting you play. Here pay me and maybe I’ll let you see a little more of my masterpiece”. I’m betting he just got swept away the massive and unexpected popularity of his game and is so caught up in the storm of positive feedback that he doesnt want to let anyone down, so he’s trying to put out as much as he can as fast as he can.

Why is no-one willing to give anyone else the benefit of the doubt? Does that courtesy not extend to successful people? If you don;t like the game, that’s perfectly okay. But why try to make other people not like it?

“Oh hey, I think Adidas suck. You wear Adidas? Well you’re an idiot and a sucker and should hate Adidas because Adidas makes lots of money selling shoes while plenty of other shoemakers like Blackspot and SeaVees who actually DESERVE accolades suffer because less people like them.”

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calm down enerla

#Calm down…

Don’t compare indie developers to facebook ‘game’ developers. They belong in a special part of hell.

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lol

I apologize in advance for any grammatical errors. I am currently on a road trip and I am typing this on my phone.

I agree with some of what you said… But not once has anyone gotten personal.

That’s a good point. I think that he should spend more time on the games then he does. But when you’re a developer I think you know that you’re not going to please every one. You just need to make sure a majority of the people are pleased. Like I said earlier, you can’t really compare a AAA company and a indie developer.

@brianmods made a good point as well. He was thrown into this. Just a small indie-developer who developed christian games, now he’s one of the most popular indie-developers to date. If a AAA-game sucks, most of the employees there won’t (directly) get a bunch of hate. But when you’re one guy, you get allll the hate. Every little thing that goes wrong is YOUR fault. That’s a lot of stress.

You also seem to have a weird vendetta toward his fans. If alll of them are truly “immature fanboys” don’t blame him.

Doesn’t Call Of Duty have that reputation to an extreme? That’s peoples go to franchise when they’re talking about games that are pushed out and don’t evolve. Also, EA is consider the worst company, period. Not just in gaming, but in general. They’ve won an award for it a couple times I think.

The bottom-line is: Yes, he should spend more time on the games. Yes, these games aren’t anything above average, with the story probably being the best part about it (which isn’t a bad thing). But is Scott Cawthon a bad developer? No, he is not. I look forward to seeing his future work. Hopefully, we won’t have another George Lucas on our hands and he’ll be able to move on from FNAF. I don’t want FNAF to over-shadow his whole career.

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Why’s everyone telling me to calm down? I didn’t use a single expletive or exclamation point. I thought it came across with a rather neutral tone, with the exception of the bit of gratuitous hyperbole at the end.

Hopefully, we won’t have another George Lucas on our hands

Actually I’d love to see Scott Cawthon’s Indiana Jones

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Now let’s not jump the gun. Not to reply to any of you folks, but i gotta say that i didn’t say anything about Scott Cawthon being a bad game developer. For its idea, FNAF is coded and made pretty decently (can anyone count how many times i’ve said decent in this thread). But even though you have the skills to pay the bills, it doesn’t mean that you should be spamming out sequels in the matter of couples of months. Cawthon has dem skillz for game developing, don’t get me wrong, but if you’re at least gonna make the indie equivalent of Zelda in terms of timelines, build a hype, but not too much or you’ll get Destiny. Make fame, but don’t be a Call of Duty. Push out sequels, but get out of the way of Cities XL.

Other than that, i give FNAFs 1, 2, and 3 a 6.5/10, 7.5/10 (bonus points for difficulty if you can call it that), and 6/10, respectively.

4 times.

Also, not an argument against you, but people do know there isnt just the watching door game right? There are a few different mini games in 2 and 3

Right, the horror that is the minigames. Cawthon made this to supposedly connect the games’ timelines and story, and it… worked, i guess? Theories have been floating around the internet like wildfire. So i guess he succeeded.

Yup.