[UPDATE 6] https://forum.greenheartgames.com/t/tag-mod-update-6/20556/1
[UPDATE 5] Robo's World...........HAS BEEN GREENLIT! It's coming to Steam, weeeeeee! It has been an intense 3 weeks, that's for sure. Now we need to start contacting youtobers and the press.
[UPDATE 4] Oh my lord...we completely re-hauled the graphics for Robo's World and launched a brand new Greenlight Campaign! Been putting all my effort into this game the past 4 months! Give it a look and cast your vote! Also You can download the demo where you can the first zone of the game.
[UPDATE 3] TAG MOD is finally being worked on...Half Life 3 confirmed! Thanks to chizbejoe for reaching out to help with the development. I'm still working on Our game Robo's World: The Zarnok Fortress, which is coming along nicely, we have made lots of progress and many changes to it, although we do need those votes on Steam Greenlight.
If you haven't voted, check out the link in [UPDATE 2]
[UPDATE 2] My game, Robo's World: The Zarnok Fortress, is now on Steam Greenlight. You can also play the demo! If you like 2D action platformers, check it out and cast your vote. Success of the Greenlight will help me devote time to TAG mod as well
[UPDATE] Just to let you all know I'm currently focusing on our own game Robo's World...before It releases I wont have any time to dedicate to the Mod. If Robo's World does well, then I can make time to work on the Mod again. Till then I have to put a hold on the Mod. I might release all the graphical assets in the meanwhile if someone wants to work with them. Thanks for understanding and for the patience.
I have started working on a mod of my own, simply love GDT!
I'm creating this thread to keep people updated on my progress with this and see what you all think of the features Im implementing.
Why is it called TAG MOD?
TAG stands for Throw Away Games, which is the game company I own, simple as that.
What will I be hoping to accomplish?
There are 3 things:
New UI graphics (currently in the works)
Update and add Artwork (near future)
Add new features (undetermined)
I'm currently redesigning the UI and making the resources for it so they can be implemented in the game, here is what i have so far:
(these are designs and not actual in game footage)
(new) RnD window open. (research multiple items and give them priority)
(new) News item open
Default view: (you can see some new features in this image which will be explained below in the features point)
New Reviews window look:
The Development screen: (my mod will allow for multiple games to be developed, so you set the stages at the beginning, also you can have multiple floors, so you can hire more than 6 people)
News: will be staked to the left bottom corner and can be opened to view, critical news will open automatically. News also opens quickly with out the time consuming typing.
Main click options:
I plan on updating and adding new artwork to the game.
-new designs for the garage, office 1, office 2, large office.
-new platforms and graphics for them
-new graphics for
-graphics for custom hardware
If I come up with more I will update this list.
3.Features I would like to add:
-Access company detailed financials (click the money bar)
-Easy access detailed Game history and statistics (info and stats btn)
-Competitors (you are not the only one on the block)
-Multiple floors (you can hire more than 6 people)
-Develop multiple games at the same time
-More Hardware development and production options
-Advanced MMO development (you need to buy/build server racks or even data centers)
-More R&D options
-Advanced Engine Licencing options
-Publish other companies games
-after the research of Grid, games stay on the market for as long as you see fit.
-balancing the game after all these features are implemented.
These are some of the features I would like to implement, I will add more if i come up with anything that would benefit the game and considering what is already out there as well. If you have additional ideas you would like to add, you are welcome to suggest them.
This is a pretty complex undertaking and Im not expecting to do this alone, I have colleagues who can help me, but as we have a lot on our roster any outside help is much welcome. If you like what I hope to have in the mod and would like to help out, let me know.
Any feedback on this project is welcome!