Why do Published Games NEVER Review Well?

Why is it that published games will always review terribly. I can build the exact same type of game I’ve done before and it will still get 2’s and 3’s despite the fact it’s a copy of something done before that got 8’s and 9’s. “It’s a copy, what did you expect?” Well then why didn’t any reviewer say it’s a copy or why wasn’t I told that was bad. Obviously that means that wasn’t the reason.

So can someone please tell me the reason why every single published game I try to make always fails even though they’re made exactly the same as other games that have reviewed well?

because your published game is a medium game and therefore requires more technology and design score to review well than a small game.

Do you mean you repeat the same game over and over again? Or do you mean, you do Game 1, then Game 2, then 3 and then Game 1a n so on?!

be very careful which publishing-contracts to accept. Publishers don’t know which topic/genres work together and often suggest platforms/audiences that just don’t match well.

you need some basic knowledge to play this game, small game like name says you don’t need invest too much time or let’s say research…medium you should spend some recherche for get more technology, after you have that technology you make your new engine to build that medium game with updated graphics ;)…