@PatrickKlug Is it possible to know which ‘forum script’ you’re using (or if you are the developpers).
'Cause I don’t see any “copyright” or mentions on the footer.
Thank you
@PatrickKlug Is it possible to know which ‘forum script’ you’re using (or if you are the developpers).
'Cause I don’t see any “copyright” or mentions on the footer.
Thank you
Thank’s, indeed it’s pretty amazing
I notice that it’s made by Jeff Atwood (of www.stackexchange.com fame) which is a good sign.
Could you set the default page of the forums to the categories tab, as it’s easier to see which threads are relevant (for example, I’m no good at translation, so I’ve no need to read those threads.)
I don’t think that is possible and it would probably be better as a user preference rather than setting it for the whole site. Once we get more gaming and Game Dev Tycoon related disussions happening it will look more inviting I think.
From the discourse.org homepage:
Categories are optional at Discourse; you can either opt to make categories mandatory and the category page the default homepage of your forum, or you can go with the simple, default list of topics and let categories naturally evolve as your forum grows.
Whilst I would agree it would be better as a user preference, more threads will only make it harder to see which threads are worth reading in the default ‘wall of text’ mode.
By the time the code is freely available all you need is some PHP knowledge to make some mods/plugins
The more they grow they more of those there will be.
Actually it looks like it’s written in Ruby.
Yes, Ruby for the backend, Javascript for the front, and PostgreSQL for the DB. Just ask @codinghorror
I’ve been seeing a lot of movement toward Postgre over the years. I need to read about the benefits of that rdbms. I’m currently being spoiled by Sql Server 2008 to the point that I hate thinking about developing on MySQL. Huge fan of CTEs. Should also look into Ruby. It was hard enough to convince me to move from Perl in early 2000 to PHP. I’m wondering if I should try to make the move from PHP to Ruby for the same efficiency reasons.
Total side track.
It is possible to make the categories page the default tab for the forum but that is @PatrickKlug’s call.
@codinghorror I was thinking about this a lot more and I’m more and more convinced that the default view isn’t very effective for new users or consumer-centric participants. Where would I need to change this?
You can just change the tab order in the admin settings to whatever you like, the first tab is the default.
Warning, though: pins don’t appear on top in the /categories page, you’ll just get exactly what http://forum.greenheartgames.com/categories looks like right now.
I mentioned to Robin that we should make pinned topics show on the /categories
page for consistency – I resisted this because I thought it might be too noisy, but I changed my mind.
So you can expect pinned topics to show up on the /categories page in 0.9.1 soon!
that will certainly be useful but I don’t think that either view really works well for what we have here. I’m planning on drafting a mockup of some ideas and starting a discussion about it but not enough time to do it yet.
Well, you have a different problem too. The minute you release another different game, you are boned since all your bug category posts refer to a particular specific game.
I am aware of this.
Currently the categories are treated more like tags (as in a Tag Cloud) and it would make more sense to allow multiple category/tags for a topic. What is needed is distinct sub-forums which might be made visible/invisible based on trust level or another factor (so, for example, staff could have one, registered game owners could have another, etc).
Also, RE: trust levels, might it be a good idea for staff members to bypass the normal rules and be automatically marked as fully trusted users? It seems odd for a Moderator to have ‘Basic User’ appear on their public profile.
even better it’s free and open source
If you update to latest Discourse, the pinned topics now show up in the categories view, like so:
Making “clear pin” behave properly here is a bit more work, and is not in place quite yet. But first steps!