I’m kindof curious; what kind of game companies do most people make? In my first successful (and almost finished) playthrough I went the route of making almost exclusively strategy and simulation games, mainly military, history, medieval, and space. What about you, do you make shooters, sims, adventure games, a variety? I’m curious of other playstyles (and how they work out), and also about how others do research, since I only research things relating to my ‘topics.’ (Still don’t have the Joystick or Steering Wheel.)