Awesome Sauce is what I chose
I went for Flagship Studios.
I named mine: The Ghetto Dot Org
Other save data:
Company: SilverStar
Engine: Silver Engine V1-V5 and Universe Engine V1 (for MMO)
Console: CORE and CORE 2
first save: Sega:
I love the games that sega make and I wanted the achievement âfanâ
second save: Anth0corp
mine Star-inlusions
That is the only name that i use for the company.
And my engines are called Cubed,Bitfrost, Cube
I made a company called âNew Mediatainmentâ because of my High School Program called New Media Academy
ReVamped, Greenheart Games, Video Nova Holding GmBh, Video Experience
With ReVamped I managed to churn out about 6-7 âDuty Callsâ sequels which brought me a ton of money. And also âWorld of Conquestâ an MMO that brought me $1 Billion dollars
I like calling my games that will be part of a series like real ones but a bit different. Like âFinal Fantasyâ was âInitial Fantasyâ. Or âBlack Dead Salvationâ, âDuty Callsâ, âDokĂ©monâ etc
And I have a thing for naming the engines with Mk. I, II, III at the end. I got to ReVenge ULTIMA II which I think was my 10th engine The console had a similar name âRVNG Mk. I - IVâ
By the way, anyone can share tips about MMOs? I nailed the time-management for the Fantasy-RPG MMO, with 3 specialists (Story/Quests; Graphics; Gameplay), got about 2 times more Design and Tech points than any other game before (1200 Design and about 900 Tech) and still it got a 6. And its expansion got about half of the Design/Tech points and yet it got an 8.
90% of my Fantasy/RPG games get between 9.25 - 10. I donât get it!
I named my company Smugdog Inc, and my CEO Sir Smugdog. My first game was âCall of Being Smugâ.
Notice a pattern here?
Fantasy Factory (FF), Phoenix Entertainment (Phoenix), Tri-Ace (tri-Ace).
Got my fan achievement at Tri-Ace of course! <3
Company: Hell Inc.
Engines: Hellgine I - XI
Ok, i was playing Diablo before i bought this game, so when i created my company the name was âBizzardâ.
And i created a Engine called âIrrealâ thatâs portuguese for Unreal huehuehue
I need to restart my business, but I think Iâd keep the same name: 33 Pixels. IRL my background is visual/digital flat art, so I like the idea of using my lucky number and an element of my art!
âCrap Gamesâ making the worst crap.
I called my company Apple,
because itâs my favorite brand.
Mine is LoLWuT games⊠I really dunno why⊠I have created all sorts of games with every name possible, like âGrand Daft Autoâ and âLoL Tycoonâ
Ballsonya Tech. EnterTronment. And GamePump were the three I have used.
I used parodical names like Bintendo, Blitz-Hard and Maxos, between less inspired ones like Bitsteps or Digidocks.
I try to use parodical names in games too, like Lizard Quest, Cavernaria, Fifi, Star Effect, Kingdom AgeâŠ
Cheburashka for all three times I played sofar. (1st: Demo; 2nd: Company went bankrupt; 3rd: The honorary game award was achieved)
Desperado Studios was my first studio that didnât go bankrupt and ended up getting me a score of 61 million in 30 year playthrough. Good times.