Unexpected token somewhere fixed

I’m back to modding after a long, long time, in a galaxy, far, far away…

So, I decided to scrap my old mod, and start from scratch again…

But, suddenly a wild Error appears!!!

Error says that there is an unexpected token in this code, and I have checked dozens of times, and it’s still using the same thing…

GDT.addEvent(
{
    id: "mewgamestart",
    isRandomEvent: false,
    date: 1/1/1,
    maxTriggers: 1,
    ignoreGameLengthModifier: true,
   trigger:
        new Notification({"Ry3ks3u M4dd0ns".localize(),"Thank you for downloading this mod. You have no idea how much this means to me as a community modder.".localize(),"Play!".localize(),1});

}
);

I don’t get it. Is it still bugging? Did you fix it? ???

No…

Whenever I think I fixed it, it’s still showing the same error.

Then why did you put “fixed” in the thread title?

I’m referring to the part in the code that I fixed, but still gives me the error. It’s quite confusing.

exactly what line is broken?

new Notification({"Ry3ks3u M4dd0ns".localize(),"Thank you for downloading this mod. You have no idea how much this means to me as a community modder.".localize(),"Play!".localize(),1});

try getting the third one out that out