Ultimate Mod Editor Code

Hi, I was wondering how I would add the feature of 0 delay typewriter, 0 delay conferences and 0 delay reviews to my mod in UME?

I see the editable code before and after, is that where I put the code? and also, whats the code I would put there?

I literally just made a mod to do these things yesterday. You have my permission to use my code verbatim in whatever you’re working on if you want. It’s only a few lines, and no bugs so far.

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Thats why he was asking, he saw your mod :slight_smile:

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Hi thanks, I am new to coding, is there a way to implement this into UME? Or do I have to edit the file manually?

Sorry, I don’t know; I’ve never used UME.

OK, thanks for letting me use your code though, just one question, what is the “removes modal animations (they now pop up instantly)”?

Dialogs, instead of fading in like normal, appear without delay.

k thanks, I re created my mod from scratch without UME because it is not going to be upgraded anymore I heard. This mod works better with your code in it to, it is organized easily so I can read it better too.

Do you know how to do any of the other things on this list I created in a different form?

  1. Gain skills by working, contracting or researching. So if I create
    a game, me and my techs have a chance to get a skill boost, same goes
    for contracting and when we research tech.
  2. Start with Casual, Sequels, and Multi-Platform.
  3. Remake Games, for example, if you have a game on one engine, you can
    make a remake of that game on a new engine and it counts as the same
    game.
  4. Have it so you can port the game on different consoles later
    on for example GTA V was made on PS3 and Xbox 360 than made on PS4 and
    Xbox one now is coming to PC.
  5. DLC’s and Expansions for none MMO Games.
  6. Have more than one team so you can work on different games at once, and
    have the slider for each team remember location for that specific team.