[WIP][TOOL]UltimateModMaker [New 1.0]

Umm
Windows.

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The thing here is that you are probably one of the only people in the GDT community which uses Mac. Mac is more of a newbie platform (no offense, it’s just how it is perceived as most of the PC noobs I know use a Mac), thus the other Mac users probably aren’t active in the community a lot. If you want anyone to use your program, you’re gonna have to port it. And I doubt you’ve used a portable language like C++, or a portable toolkit like Qt. So this job is gonna be very hard.

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Windows

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windows

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I have done coding like C and C++, I’ve done java, and other languages too.
The thing is, I don’t have time myself to port it over or make an entirely new program.

Whats the main OS you want this to appear on?

[poll] - Windows - Mac - Linux [/poll]

lmao

He’s going to release a Linux port next, just to be a troll, haha.

LOL nah windows

Looking like Im going to have to hire some guys that know coding in windows or something…
Java sucks so im not leaning on using that.

Windows :smiley: Waiting ;D

I meant that I doubt you have written this program in a portable language.

Not really, I’m having trouble deciding what to do with the program…

I released the source mainly because other people might be able to use it to at least get the artwork I have made and make a windows version or something…

:sob:
why only mac? why not windows?

Windows for da Win

Revival of UMM

Hey guys I’m starting back up work on the UMM.
I have windows 10 as well and I’m doing my best to make a windows version for you all.

so stay tuned!

I don’t think that will be necessary as we have another mod maker on the way.

A certain someone will likely beat you up for that… :wink: Better start finding a hiding place.

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Who?

I would recommend Gitlab for repositories :slight_smile:

I already know stain has a mod maker, it’s called competition. Plus my mod maker has style and it will work with other games unlike his.

I plan on adding a custom code/ source editor for the mod so you can create a topic or event or whatever and then see the core that was made and change it that way if you like or whatever. I’m also going to have the source editor setup for GDT modding code. So you can easily create your own mod even just with using the source editor.

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