Hey there everyone, I was going to express these Ideas on the Steam Forums, but I see a lot more of the people who worked on Game Dev Tycoon Active Here. So, here are my ideas for “Game Dev Tycoon.” Reply on what you think, please! I put a lot of thought into these.
- Better Reviews
The reviews are good, but [7] “Good Game.” and [4] “Meh.” seem really short. I was hoping for things like [8] “A real Roleplaying Experience.” or if you have the Steering Wheel in your game with the Racing topic, [7] “Actually felt like I was driving!” or if it has multiplayer, [2] “Multiplayer killed this game.” or if it is a sequel, [4] “The original was better.” or [9] “Way better than it’s predecessor! Loved it!” It may be some coding, but it would be a great addition. (What I’m trying to say is, it will restate the feature and tell you if it was good or bad.)
- DLC/Expansion Packs
I know you can do this already for MMO’s, but I was thinking it would be cool for normal games. For example, I made a copy of the Sims (Life Simulator) and at one point I looked around and was disappointed that there was no option to make expansion packs. (Because we all know about the Sims and its expansions.)
- More Money
So, right now if you get 1,000K it goes to 1M. But if you play the game to the point where you get so much money you don’t know what to do with it all, it never changes from millions so you get things like 999,999,999M. I was thinking that going to Billions (1B) and Trillions (1T) would be a nice feature.
- Set Game Price
A cool addition to the game would be the option to set how much you want your game to sell for. If you think the game is going to be a hit, make it expensive. You think it’s going to flop, make it cheaper. Or you could choose an option to use “Recommended” Settings.
- Longer Titles
We can all agree we want to name sequels and stuff “That Game with Action 2: More Action” but are unable to do so because there is a Character Limit.
- Game Porting/Multi-Console
It’s unfortunate when you have a good, popular, game out there and the console it’s on is no longer supported, so I think it would be a nice addition to the game if you could move the game over to another console for a small (or large) fee.
Another idea would be to choose multiple consoles when making a game for the title to release for.
- Better Sequels/Series
An idea would be that when you create a sequel it would open a window to “Name Your New Video Game Series.” Then when you create a 3rd Game you could choose to add it to the series you created instead of choosing to make it a sequel to the 2nd game.
I also think sequels should be unlocked very early because there was Sequels since text-based games.
- Consoles Ideas
I was surprised when the game ended at the GS (DS), but the Wuu (Wii U) came out. What about the GSI (DSI)? Or 3GS (3DS)? And what happened to Atari in between PC and G64 (C64) and the TES (NES)? And who could forget about the PPS Vita (PSP Vita)? I think the game should be updated regularly with new consoles when the actual consoles come out real time.
(Credit to thegamingchanne for this)
Also when creating custom consoles, you should be able to edit every aspect of your consoles. (Ex: Controller, Color, Console Itself, if it is wired or not)
Come on Greenheart Games, the possibilities with this great game of yours!
- Other Ideas
My final ideas are mostly topics and genres.
But first I think that the topic “Spy” should be something like “Stealth” (For games like Assassin’s Creed and Metal Gear Solid)
And to add to the topics list:
Sandbox (Like Minecraft or Garry’s Mod)
Gardening (Garden Simulator = Farmville, Garden Tower Defense = Plants vs. Zombies)
And for Genres:
Tower Defense
Party Game (Like Mario Party)
Shooter
Trivia
Puzzle
That’s all I have to say.
So those are all the ideas I have for this game, I hope you enjoyed reading though this and devs, great game you have. Even without these ideas the game is great.
Regards,
Natolikin