Believe it or not, Modding in games actually increases the Longevity of the game itself, allowing more returning players to come back to this game and play it more, would it be wonderful to noticed that if there was a chart, that those who have modding support in their game are the top ranked ones like Skyrim, Oblivion, Arma, Civilization 4, Half-Life 1 & 2, Torchlight 1 & 2, Garry’s Mod (originally a mod before it become a standalone game), and many more!
The many things that people can make are countless of good (and bad) things for this game, if modding is supported in this game, I can expect people to make small things first before bigger overhauls and mechanics into the game, for example small things such as adding new research into the game by a small amount, improve the graphics are certain parts of the game, Add in more years into the game (30-35 years is too short for some, they instead add in 50-60 or 100 years, pretty much eternity mode).
Once the people recongized that this game has some mods, some people will decided to go bigger and make medium to huge sized mods, such as adding tons of research, allow new things into the game like an overhaul to MMO’s by making a new menu by itself, and add in different research abilities, improvement on servers and client sides, streaming clients, player vs player feature, basic crafting, advance crafting, diversity crafting features, player housing features, fort siege and constructions feature, and tons of things to add into the MMO part of the game, along with changing the business model of the games (free to play, buy 2 play, cash shops, microtransactions, subscription model, etc). Add in new music into the game to make the game more entertaining or for fan-fare stuff. Many unique things that can be possible to add in this game as long as the developers in this game allows it by giving us the tools we need to make it happen.