Team Crumpet Needs More Members!

I was never sent anything.

We don’t have a bad reputation. We are completely different to Game World/Word Studios. A lot of developers use game engines to make games. Even major developers use game engines. Also I didn’t choose Stencyl.

OMG OMG OMG I Wanna be your sound artist please please begging you i wanna join the team.

I don’t know if your being serious???

Sure. I’m serious. PM me.

wow

They do use game engines to make games but not game engines that are practically easy to use. For example, Unity is a game engine that actually requires real programming. Those gamer maker coding programs are for people that don’t have experience.

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Hey man, look, I know we don’t have any experiences in making any sort of games, but we’re trying our best. We’re only using a coding program to make it easy on our first experience on making one. You don’t learn how to run before learning how to walk, do you? :slight_smile:

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But why waste time doing that and then having to learn real programming when you can take the easy way of learning actual coding and making your own games without the need of relying of a program to do it for you ? I personally think it’s better to learn how to code right off the bat than having to transition from a program to learning a programming language. You can pretty much build any type of game with any kind of language.

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Look, we started this off as a fun project and all, we are learning coding in between, so maybe at the end, after we’re done, we can make this game from scratch from what we’ve learned.

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I was sending it to crumpdev.

I’m just wondering if you guys had made any updates to the game yet or will if it’s going down hill.

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Updates…

I like how you explicitly say the pessimistic side of things.

I’m not saying that it’s going down hill. I’m wondering if it is or not. I believe I made that clear in my post, if not then I’m deeply sorry. Not hearing things about a game makes people wonder what’s going on.

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Sorry, it was sass. Should’ve put a kappa.

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      UPDATES

Okay lets start off with Pixel Tower. I have implemented a lot of new
things into v0.0.5. I am very happy with my work! Remember that v0.0.5
is the last public release. So here is the changelog and download:

Pause menu (access by pressing esc)A save system (finally)A Return button that returns you to the Main Menu (can be accessed in the Pause Menu)A Load Save button for the Main Menu that loads your previous saveLevel 4Space can now be used to jumpKeys that open walls (hard to explain but you will get it when you play)
*Fixed how some blocks don’t align with othersSome mean bugs
*Probably some more that I forgot (sorry)

Download (along with other versions): https://www.dropbox.com/sh/j71cti8pe63no2d/AAABE4ZJKJ6ZUD1clk1zTju7a?dl=0

Change of Pixel Tower’s launch date :c

@CrumpDev and I are beginning to become very busy with school. We have
not decided on a new launch day but we will let you know. We are hoping
for late December this year or early January next year.

Contact me for info on private testing.

Thanks,
ShadowedDeath

I contacted the artist I told you guys about… Unfortunately he said he’s not interested… :frowning:

What artist?

The one I told you about… Please re-read the early post

ohhhhh :frowning:. Could you private message me what he said?