This simple mod add engine research, 5 consoles.
Newest Version: 0.0.3a
-Consoles added (PS2 Slim, PS3 Slim, PS3 Super Slim, X360 Slim, X360 Super Slim)
-Many resolutions added from 480x320 to 8K
-Playsystem 2 Slim and 3 Slim notifications (Yes Playsystem 3 Super Slim, MBox 360 Slim and Super Slim not have added notifications yet)
AT WORK 0.0.4a
-Laptops (HP, Lenovo, Dell, Asus, Acer, MSI, Toshiba, Vaio);
-New engine researches like “Java based engine”, “C++ based engine” etc
[quote=“chizbejoe, post:16, topic:18574”]
I use Atom, Notepad++, and CodePen
[/quote] Thanks a lot, but I goes to make a mod like “make custom pc”. How to make it “alive”?
Please note that you only need to have a basic javascript understanding so you can understand the API and be able to learn from the source code. Usually till the part you know about variables, you can make your own functions and can learn from other stuff. Now the source code idea is kinda nuts, but here are the basics:
Beautify source file in compressed folder
Scroll through the code and see what you need to do and how. (Note somethings may be different, such as n.company, which becomes something I don’t completely remember, and that’s because of the API. You can actually make mods without the API, but somethings will be nerve-breaking.)
You are not allowed to ship the source file, simply over-write the code you need to edit in your source code file. (The one which main.js links to.
You need to know this much:
Each mod consists of a package.json which contains the info about the mod(i.e description, name, version, author name, that stuff.), a main.js which calls the functions you create in your source.js file. For more detail check the API documentation, or in case of googling, wiki, which teaches you how to use the API.
[quote=“Lukas_Schuurman, post:18, topic:18574, full:true”]
There are already 2 CustomPC mods
[/quote] Yes, I know that but I want to make it for PC and LAPTOPS.
[quote=“Individual, post:19, topic:18574, full:true”]
Please note that you only need to have a basic javascript understanding so you can understand the API and be able to learn from the source code. Usually till the part you know about variables, you can make your own functions and can learn from other stuff. Now the source code idea is kinda nuts, but here are the basics:
Beautify source file in compressed folder
Scroll through the code and see what you need to do and how. (Note somethings may be different, such as n.company, which becomes something I don’t completely remember, and that’s because of the API. You can actually make mods without the API, but somethings will be nerve-breaking.)
You are not allowed to ship the source file, simply over-write the code you need to edit in your source code file. (The one which main.js links to.
You need to know this much:
Each mod consists of a package.json which contains the info about the mod(i.e description, name, version, author name, that stuff.), a main.js which calls the functions you create in your source.js file. For more detail check the API documentation, or in case of googling, wiki, which teaches you how to use the API
[/quote] Thanks a lot