Hello guys and gurls, I got GameDev for a while now, and lately i came back after a long brake,
so as usual I started a new company, had a great start, with good games and good reviews.
I rushed my engines to keep myself ahead of the competition, and i did well at first, but with time the
new engine features became more and more R&D wise expansive, 100+ research points for just one feature…
I did my best to both train my team, and unlock and develop the best engine i can, I got 1M fans and about to stat developing AAA games, but the last, 10+ games that i developed, suffered from REALLY bad scores, like 5\6 on average for every single game, and while i had 200Mil at my peak times, now im down to 100Mil due to sales loses and high R&D costs, and i keep on falling, loosing money, even when i menage to develop a game with record braking design\tech ratio, i still get low scores on reviews. Please help, what am i doing wrong?
dafuq did i just read
2 Likes
So i guess no one can help me?
USE CONTRACTS! seriously use them a little or USE PUBLISHERS!
The games scoring is basicly last game vs current game