Played it for a bit recently and it is quite fun. Have some ideas and suggestions though that would make the game even more fun,
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for the new researchable technology, should bold or have some visual cues to what is considered current gen and next gen. Would be easier to figure out technology would work for the next AAA title or to be considered enough for a meh title.
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Also, should have the ability to buy and sell game engines just like in real world.
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The text limit for the name of games ruins the fun abit for me. Especially when i want to make sequels with long names. For example, Grimm’s Adventures I, Grimm’s Adventures II, Grimm’s Adventures: Death Now!, Grimm Karts
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Special editions & Premium releases researchable would be great. More cash for pre-sales and think of all the gawdy game merchandise you can give to your players for a much much more higher price! Here’s looking at you Dead Island!
5 Ability to delete obsolete game engines or sell them away to recoup some losses. Or even, release the engine for free on the internet like in the case for popcap games. Maybe it could raise your rep and more fans!
i dunno… just some of my ideas… Being in the game industry in reality I want this game to succeed!
P.s just saw the other post and realised the devs stance, oh well… since i can’t delete this thread, I’ll just leave it here. Feel free to delete it, if you find this topic obsolete.