I’ve just completed my first successful playthrough and I thought it went well but I felt the game ended too soon because I still hadn’t built my final game engine yet and really even though I had plenty of cash throughout I didn’t really understand the Research side of things and the staff training.
It felt like the game went quite quickly so was I supposed to train staff really early or something? It took until right at the end of the game for me to train one of my staff members to Design: 700 so I only got my R&D lab after the game had ended, and whatever the Tech specialists are supposed to do I never got to see.
I’m mostly confused about the training because A) they take vital RP and time, and B) I’ve no idea how much is being added on. Later in the game I assumed that the books gave the least and the teaching courses gave more points but they all have 3 stars on so I assumed they were the same or something so I avoided staff training and only focused on that one, but even that took the whole game just to open an R&D lab, even though I could have afforded the cash decades earlier.
Can anyone please off me any tips on how to get to explore all those v. interesting R&D options and also get a tech specialist before the clock runs out on the game.
Oh and btw, what actually triggers a win? I was in Year 36 and it said the game was over so I assume it’s the lack of new platforms or something yes? Either way the years seem to fly by so fast and I am always lacking RP big time.
Are there some ways of getting RP I’m not aware of or am I supposed to pick a niche and focus on that research only instead of trying to include it all for more ambitious games
Any tips for a noob? I am desperately in need of advice - thanks all