Some issues I found with the game and some recommendations

I have watched some reviews and "lets play"s of the game and found things that I did not like. If you change some of these things, I will definitely buy the game. :slight_smile:

  1. I think the game progresses a little bit too fast. It should progress at least three times slower.

  2. There is no Amiga in the game which was the home computer with best games between 1985 and the following ten years until Doom came on the PC. It is the first computer that introduced us to multimedia, quality digital music (if you don’t count SID from Commodore 64 which is a whole different story), 4096 colour graphics (when PC’s were like 8 colours), 50fps smooth animation, video editing, you were able to use it without buying an expensive hard drive, etc… And Amiga produced the first console to support CDROM (CDTV) and also the first 32 bit CD console (CD32 which was roughly the same as an Amiga1200 designed as a console). They were not really consoles though. Just regular Amiga’s that were disguised as consoles.

  3. I’d love to have music change according to what year it is. So for example During Commodore64, we can have SID music and other computers should start to try to compete with C64 (like PC, Spectrum, Atari, Apple II)

  1. Probably
  2. Next game, Greenheart?
  3. Yeah! Totally!
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Whatever. I bought the game because even in this form it looks like fun. :slight_smile: Just make the game advance slower and add Amiga to the list please. To give you an idea, I’d like to be able to create some 20 or 25 games for Amiga before it dies because that’s normal. Also games like Myst, Quake, Quake2, Heretic2 were released for Amiga even after 2000.

I’m sure if they make a sequel, the Amiga, Mac, Virtual Boy and other all good stuff. What we really need now is Game Ports, so we can make ports of our games to another console!

The game does progress a bit too fast, and extra consoles and all are probably needed. The music idea is pretty cool, too!

@WaveJones I would love ports! Although the Virtual Boy was a total flop and only had, what, like 5 games? EDIT: I was misinformed. There were only about 25 games and about another 25 unreleased.

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@IGotz We just need to extend the game, not make it slower. Maybe an optional 60 years? You start as an arcade game maker maybe?

I was gonna suggest making an update with Arcade Games XD

Here’s are two videos that show how PC fared against the Amiga back in the day: