I saw a few posts for ideas for GDT 2 and I wanted to make my own for soooooo long now!
So here are my ideas for GDT 2-
- Picking a Starting year from 1970-2013
I think picking a Starting year would give the game more to do, like starting in the 70s to see some retro consoles that are not in vanilla GDT.
- Have more than 1 console on the market
It’s annoying that game dev games only let you have one instead of 5-6 because then there is a chance to get a lot of money!
- Pick more than 3 platforms to develop for
Sure 3 is a lot but I think there should be more than that, it’s annoying when you have a console and you still want to dev for the PC, Playsytem and MBox.
- Custom HandHelds
Ever wanted to make the GameGirl? Well I think allowing for Custom HandHelds adds more!
There is a mod for it but I can never get it working.
- Company Logo and Renaming it
I think having company logos will be cool! And also the chance to rename your company will be great.
- Having more than 6 Max employees
I think 6 is a good number and can make good games but it would be better if you could hire more than six.
- Having multiple office locations
I mean…it could work. I could allow for Auto games instead of you clicking.
- Introduce revised versions of your Custom Hardware
Just imagine GameGirl Colour. This would allow for and impact in sales.
- Develop for Revised Versions of consoles
This would add a drop down menu under the platform showing if it has any other versions. Eg. PlaySystem 2, PlaySystem 2 Slim Exlusive. Just like the newer models of the PS4 and XBox have exlusive games! It does not add to the amount of platforms you have added and it costs a little more but can give you increased sales.
- Realistic events
Maybe if a hurricane hit your office you would might lose your games work or points and have to repair the costs.
- You die
After some time it would be better if you die and one of your sons or daughters take over.
-More office upgrades
How about adding a fish tank? Or a real tank?
That’s all my ideas for now
I hope this isn’t too similar to other ideas.
Thanks for reading.