Once there is no pinned topic about ideas Im putting it right here.
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Selling games: I just cant help my self but actual system kinda not reflecting real sells.
It would be at least much more better to be able sell games once they are still in Top 100!
Why should I stop profiting from my 10/10/10/11 game when it stopped being sold at Rank 3?
(I get the OP of the game like these, but that is reality) -
Price of a Game: There really needs to be setup of price for games.
If you can’t attract customer on quality of game, you can attract them on low pricing.
This is also usual companies move. Small, Medium, etc games would have some default value and then you could change it. -
DLCs: It could serve the game pretty well for one reason: Example: Half of your team is on vacation and you don’t have any more research point. What to do with rest of the team? Yes, they could make some mini DLCs. It could work same as Train… or Research…, there would be just one new button to create a DLCs. You could choose how deep it should be and player would have to choose from qualities of that worker if it will be more like new Weapon or Level (tech) or new mini story (des) and it would be made in progress bar same as research or train etc. and it would also create some minimal ammount of research points. And selling of these DLCs could have some special mini window where you just could see how many of them you sold and instead of reviews you could have some customer feedback from “forums” (It would be done automatically).
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MMOs needs definitively customizable month fee.
AD3) Got on mind that these DLCs would be able to give it only to Specialist on some certain aspect of game. So if you have Graphic specialist you could make some new texture pack. Level design would make new levels, etc. This could work really pretty smooth without abusing of system for it.
Thanks for makin great Tycoon game and thanks for listening us, the people.