20%
Might get slightly delayed with charts due to people leaving out some details and stuff. Iāll try post as much as possible, but try not to take them too seriously until theyāre finalised.
I ran into the same problem when I tried it in my spare time. When I couldnāt finish one company due to missing info, I moved on to the next, but in the end every company missed something or was missed by sales charts. Games were released without prices, games that were developed never released, and Iām sorry to say that consoles were often left out of your sales charts.
New users cannot upload images :x.
Iām from belgium so i might have spelling mistakes^^
First time playing a GDT RP ^^.
Company Name: Pixel Art Entertainment
Location: Belgium,Antwerp
Ceo: Gieweh
Funds 5%
Pixel Art Entertainment has announced that their first game wil be release on PC
Company History
Afther his graduation Gieweh wen to work in his uncleās small hardware company,Afther working there for 5 years
he finaly convinced his uncle to give him the funds to establish his own company and develop video games.
Shortly afther Pixel Art Entertainment was founded.
Good enaugh for my first time ?^^
Yes! It is good enough in my mind. We are not having RP until @MacDon makes sale charts! Welcome to the forums.
Company Name:
Foxglove Productions
*Location:*New York City, New York
*CEO:*Norris Merrill
*Information:*After taking classes in programming during his three years in college, Norris was hired for a job at a bank, managing financial records, while using some of his spare time as a freelance programmer.
Suddenly, the video game market was unexpectedly revived, and was now even stronger than it was. He saw great potential in the market, and his programming skills could easily be put to use there. He began setting money aside for the purpose of starting his own company.
With the help of investors, his dream finally comes true.
The company has announced that they will develop a game for the Gamewagon, but the title is currently undecided.
(Is this good enough to pass, or should it be revised a little bitā¦?)
The console sales are in a mess. Since at the start, only Gamewagon gave any sort of info, it was incredibly confusing to compare any sort of sales.
Though I think the original sales of Gamewagon are 525k. (@Akamadoushi-sorry the multi-coloured relaunch was ignored since it was so near the mini-reboot, so if you want, you could re release the info.)
Edit: Itās probably best if console owners use some of relaunch/marketing campaign to determine sales. Donāt forget marketing.
Company Name: Pheonix Games
Founder: Jeff Shaw
Location: Blue Springs, Mo (Run out of his garage currently)
āPlatformā of choice: PC, Will devolop of platforms, later
Background: Jeff is a programming hobbyist, who has learned some prgramming skills, and seeing the recent exposion of game system, and devolpers, decides to join the growing ranks of game devolpers, and hopes for sucsess, knowing hard work, and hard decsions will have to be madeā¦
Think I got any forgotten details. Will be able to finish off sales charts and then upload soon
Yes, Please!
Iāll re-do the colors announcement when I release Strange Pony Tales.
Done sales charts up to march. Sorry for delay.
Btw, question: To make the gap between PC and console smaller, reflect the time before digital distribution (Steam,GOG, Origin) made PC games so cheap among other things, should there be a minimum price for PC games as well? This is the reason I havenāt calculated PC maker and Mayor Tycoon yet, since they are $10 or under. What do others think?
What about reflecting it in sales AND quality? Cheap games are more likely to be shovelware, and this will in turn be reflected by bad reviews and sales. Expensive games wonāt sell well if they arenāt AAA titles that are also well-advertised.
I suppose that lost profit is itself enough to make people think about having low pricesā¦
The price balancing is actually a good idea, thanks.
Company Name: Cube Studio
Owner: Charles Smith
Location: Seattle, Washington
Story: A Group of friends from Seattle, who work out of a garage. For years they have been making PC Games and selling them to friends. Over time, they grew. Making bigger games and becoming more skilled. They got the idea to create console games after the recent explosion of the new consoles. They Formed a company under the name of Cube Studio.
I Joined the forums just to do this. Im a fan of the game and while looking through the forums, i found this and wanted to take part. If im doing anything wrong, please call me out on it. I Have a company logo, but i cant post it yet.
Only one thing is wrong: The NES doesnāt exist in this timeline.
Ever heard of the Great Video Game Crash of 1983? Well, everything before it took place (1983-1984) is the same as real life (Atari 2600, Colecovision, etc.) but afterwards we ARE the game industry. The most popular consoles as of 1986 are the Gamewagon and Pixel Cube.
So no real games, consoles or companies from after 1985.
Wowā¦ How did i miss that o-o ok. thanks for the info
No problem. On that note, I would recommend selling games in Japan as soon as possible. Itās a completely underdeveloped market.
Quick question here: When and how do we lose money?
We donāt. There really needs to be more risk of losing profit in this game.