Due to the new Mod API update earlier today, all mods including my mod, except for ExpansionPack are broken.
I am trying to fix my mod, but the error I keep getting is:
- Error: Could not load mod
Due to the new Mod API update earlier today, all mods including my mod, except for ExpansionPack are broken.
I am trying to fix my mod, but the error I keep getting is:
Of course my mod is working: D what else did you expected ; )
i hope all you modders look at the time question thread i posted, it affects everyone on here, and no one seems to have figured it out, all of your mods are ‘warped’ on 42 year mode (including my Frankenstein i made, all your consoles will launch late and end too late because time multiplies by a factor of 1.4 constantly in 42 year mode)
http://forum.greenheartgames.com/t/question-about-console-retirement-dates/8796/10
It is a Beta and also its kind of like KSP where you have to update mods for each version.
I still can’t fix my mod.
Code for myScript.js:
(function () {
var ready = function () {
//Adds Platforms
venomousmodAPI.addPlatform();
};
var error = function () {
};
GDT.loadJs(['mods/gdt-modAPI/helpers/checks.js',
'mods/gdt-modAPI/api/persistence.js',
'mods/gdt-modAPI/api/events.js',
'mods/gdt-modAPI/api/platforms.js',
'mods/gdt-modAPI/api/topics.js',
'mods/gdt-modAPI/api/research.js',
'mods/gdt-modAPI/examples/examples.js',
'mods/venomous-modAPI/source.js'
], ready, error);
})();
I don’t think the problem is in source.js since the mod worked fine before the update.
Ofcourse the Expansion Pack Mod is working.