Promising but really hard, suggestions and tips

Okay first of all it’s a promising game, played a couple of hours. I played 3 times (3 times bankrupt) and I have some suggestions/questions.

  • When you make a new game there should be an indicator which genre isn’t “fresh” anymore. I hate skipping out of windows to check my recent games manually. This would be amazing

  • After a certain time the history seems to advance too fast and makes it impossible to keep up. Game engines are extremely expensive and so are licenses for new consoles. I managed to have great starts with 1-2 million very fast but in the end I simply can’t keep up with the technological advancement I always feel like racing against the clock. Also Research points needed versus acquired get ridiculous out of balanced later in the game.

  • The training staff is more of a guessing game. Why doesn’t the training tell me what exact stat is boosted? Just trial and error is kind of annoying…

  • High scores not working? Like I said I finished 3 games and it still says “No scores yet”

Also the upkeep cost seems ridiculous. For example I just checked the profits of my last game. Mind you profits, so that’s already calculated all the development cost etc. I have made 1.5 million in profits, only made 2 gameeniges (circa 200k) yet my balance is 70k. How is this possible? I would like a graph on how high exactly my expenses are and for what reason.

Other than that great game but I always feel racing against the clock like I said. I think the time should progress as you do, and not it progressing either way and you run behind eventually going bankrupt. Also a little bit more indicator of what to prioritize in games would be neat. Some logical errors in the game also. Why does “open world” in a Puzzlegame eg Tetris make the game better? I read the entire help-section but find it very basic leaving most questions unanswered. I found the wiki online but it is really empty so far.

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I agree that the game is at a very fast pace.
And of course you do not have to keep up with all the new tech, because you can always keep on playing after the 30 years.
Still the game should be more ‘relaxed’, after all it’s a Simulation game and not a Action game.