My Suggestion List after 200 years play

  1. Change Topic system ,
    researching topic isnt fun , and most of the time we will only use 3 or 4 topic over and over
    -Make all topic available from the start

-Increase topic level via research (level from 1 to 5 for each topic)
-Multi topic (Chain 2 topic into 1 game)

2.Multi Console/Platform
Release game on multiple console (max 3)
-Development Part 4 A.K.A porting , unlocked with Multi console
choose time management between each console

3.Genre level and Multi genre change
-Increase genre level via research (same as topic , level 1 to 5)

-Divide the proportion of 2 genre in your game (Development phase 0 )

4.Game Universe
Chain your game in a single universe (including Sequel)
(like Half-life and Portal) , while creating dedicated fans to that universe,
MMO have their own private single Universe ( 1 MMO 1 Universe , except Sequel)
Creating a game within existing universe will increase sales depend on Universe Fans, while locking Genre and Topic

Its a good game , only need further improvement

3 Likes

I much agree with 2, as I am disapointed that I can’t sell some of my games both on handheld and console.

2 is a very good point but it would need to be very exspensive. Think about the profit you could make of it. But the problem consists of 2 parts,

Part 1: researching needs to be expensive.
Part 2: developing should be very expensive, at least the dev costs to all the different consoles (those where you want to port to) put together.