My impressions of Watch Dogs

Watch Dogs is a very great game, when I played it was an extremely immersive expierence. The Graphics were breathtaking, and the gameplay was smooth. I also loved the campaign and the story. Now if anyone is playing on PC, you might get stuttering and performance issues.

Also ignore the steam reviews, people are complaining about one thing which apparently does more wrong and good.

Oh and I’m not dead

I had a lot of fun with Watch Dogs but a lot of parts of it are just a mess or make no sense.

The stealth and the hacking aspects are great fun in how they are interwoven together. It’s not a real “stealth” game in the traditional sense. There’s cover, silent takedowns, and silent weapons, but there’s no way to move bodies. The hacking is mostly how you achieve stealth playthroughs. And the hacking is marvellously fun. There’s a whole large assortment of hacking abilities you can use and each of them has its own unique purpose.

The world building is also quite good, because it too is interwoven with the hacking. Every random citizen on the street has a wealth of information about them and personality. Any 1 person walking down the street has more personality and history than any citizen you would find in a GTA game. While searching through them is entertaining on its own, it’s also a way the game uses to unlock songs, unlock cars, gain income, and gain access to side missions.

Where the game falls apart is pretty much everywhere else. The driving is unwieldy, bouncy, and floaty. The minigames are uninspired and don’t fit the tone of the rest of the game. The hacking puzzle used frequently throughout the main story is especially boring, a missed opportunity where they could have created a Hollywood-style hacking sequence. However that doesn’t even compare to the story as a whole, which was the biggest missed opportunity I think I have ever seen in a game. Instead of focusing on the ctOS, the city wide ultra-invasive surveillance system, the whole story is about a kidnapping and revenge for your niece’s death. Most of the time you are just jumping through hoops to keep a kidnapper from killing a member of your family. There is very little exposition about ctOS and there’s no significant narrative about it. It’s really only even addressed indirectly. It should have been a no brainer to focus on the surveillance industry aspect. How it works, the history of it, the moral justification of it, if it makes everyone safer, if it reinforces antisocial behavior. Those were the aspects I wanted it to explore. The whole “everything is interconnected and monitored through a single network” theme was the most interesting part of the game, but isn’t the game’s focus. Even if I were to just appreciate the story they crafted for what it is, it’s really not even a good kidnapping story. Or a good revenge story. I wanted to like it, but the characters are poorly written. I would often find myself rewriting it in my head, imagining how they could have introduced story elements and dialogue in a better way. What they made felt very contrived.

Glad I got the game. Glad it broke preorder records for Ubisoft. I really want them to expand on what they made. I want more Watch Dogs.

As a side note, the graphics are alright. Nothing breathtaking though. It doesn’t exactly scream “next-gen”. It’s not terrible, but of course a lot of people are comparing it to their 2012 E3 demo, which undoubtably looked far better.

You have played on PC?

I also think that Watch_Dewgz is a good game, it’s the best selling game by Ubisoft (Thought far away from GTA V), but those trailers… if the game would look like in trailers, it would be really good.
There are of course worse elements, like psychics, but the game looks good.
I may buy it on PS 3 when I will get one.

I tried a little bit of Watch Dogs, but when I finished the storyline it was basically boring. There are a lot of side activities, but some of them I just felt like were really badly made. The only one I enjoyed a fair bit was the gang hideouts and criminals. But I have to say, the storyline was not good either. It was pretty messy and hard to understand. Sometimes I got sent out on missions which made no sense. One mission even included me having to break through a badly defended garage and then run into the most secure CT-OS office in town. Of course, it isn’t. Of some reason I had to go in there and get a laptop, even though there were a camera chain going to the laptop. I don’t know whats going on sometimes.

3/10

w4tCH_d0g$ was a pretty great concept back in E3 2011 (i dont remember) but it isn’t the same concept as the actual released game.

Here’s my impression
My 1st cousin, once removed, bought the game and played the thing. I decided to borrow it and the console for a day. And let me just say… “Holy Trumpet in a BoomBox, this game is kind of bad”. But i wouldn’t say it would be that bad. [quote=“Stian, post:5, topic:12902”]
But I have to say, the storyline was not good either. It was pretty messy and hard to understand.
[/quote]
The story was pretty hard to understand, but when you get used to it, you’ll know the story a bit more.

The characters were a bit

.
The car physics is one of the

and it is pretty laughable.

But i gotta say, the game is actually enjoyable to play, and replay.

So, 7.5/10 ?

It is not the best selling game by Ubisoft. Not yet at least.

What you’re thinking of is best sales in terms of preorders. They expect it to sell 6 million units, as that’s the number of copies the first Assassin’s Creed sold in total.

To quote from the Ubisoft blog:

The game is now the best-selling new IP at launch across the entire
videogame industry, with more than 4 million copies sold through in its
first week. That also marks Watch Dogs as the best-selling game during
week 1 for Ubisoft.

Sorrey, I know I cannot say how good the game sells before it got discontinued.
But, WD sold 4M in 1 week, and AC sold 6M in total, so…yes.

It was supposed to be coded for PC, and then ported and lowered down for consoles. But it seems that they coded it for the consoles, and then just allowed you to raise the resolution on PC. There was a quote somewhere, from one of the developers, that said the PC and PS4 version are graphically the same, but PS4 has a lower resolution. That makes everyone mad, you pay more for PC hardware, to get better textures, higher resolution, and more frame rate. What did PC people get out of this game? Same basic textures, and lower frame rates (No one can run it at 4k, that’s is crazy.) If people can run Crysis 3 on ultra at 4k, I’d think someone can run Watch_dogs at 4k, on ultra. I mean, the game has horrible pop-in, “good” graphics, and it’s open world, so you’d assume it’d be optimized. I just think it was a really over-hyped game, that isn’t worth much.

As said before, it looks nothing like it did at the E3 trailer, I mean it looked beautiful, but they toned it down for consoles, and then didn’t change it for PC.

3 Likes

And that’s only the first Assassin’s Creed. Watch Dogs is doing very well for a new IP, but they are far from Ubisoft’s most successful game when considering sequels. Sequels always sell better than a new IP.

watch dogs was too much hyped i think.
you know when i play it on the pc its very buggy
the stroyline is repetitive just like this :
first get a phone call
second go somewhere
hack this ohh i found a camera hack this camera,hack that camera ,hack the server,DONE !
Escape
Find this guy,takedown this guy and then finish and just wait for another phone call…

and 100% Sequel bait -___–

on the E3 gameplay this games have a nice graphic,physics and everything but when i bought it, it just looks beautiful in a rainy night

Was*
I agree

Not only on PC…
But, it lags so much only on PC.

Agreed

Yup.

The reason it is doing such a bad job on PC, is because the platform is dying. If you look at their charts, you should be happy that they even have a version up and running. I have to admit, the reason why I don’t buy a console is not because its not good but because I want to keep the platform “PC” alive!

I think the reason it’s bad on PC is because they worked very closely with Nvidia chips and not optimized it for AMD chips.
I find that a bit odd since both PS4 and X1 use AMD…

But anyways, Watch Dogs took too long to develop in my opinion. They waited and waited so it could be on all the platforms and they ran into problems which delayed the game and downgraded the overall product.

I don’t think PC platform is going to die at all… Consoles are getting more and more expensive and even buying a gaming computer can be justified for the price right now. Where half the cost is for the PC aspect and the other half is for the gaming aspect.

Yep.
PCs are cheaper, and there are more games on it. (on Windows)

PC is not dying? It’s only growing. And it will keep growing, because you can build a PC that will run faster than a console, for the same price (~580, 400 for the console, and 180 for games and premium membership fees)

And the reason it works better on consoles (even though it’s AMD) is because it was optimized for it. That’s why they could run BF4 on the 360, because they optimized the crap out of it. They turned it down to bare minimums, and everything to keep it at 30 fps. Same with most games on the last gen consoles. And now they are even doing that with next gen consoles. They are already maxed out on their performance…That’s sad. At that rate next-next-gen will be out in two years.

Consoles is what is slowing down game development, and technologies. Developers are having to do bare minimums to get them to work on consoles, and then they just allow you to raise the resolution and a little better textures on the PC. People don’t pay 1000+ dollars for 30 frames, and console graphics. They pay that much for as many frames as they can get, and way better graphics.

EA did right with that one thing. They made BF4 on PC first, and then ported it over. That’s why it’s not as hard to run as it should be. A lower end computer can run it on low at 720p and still get 30 fps. That’s impressive.

3 Likes

Ubisoft overlooked to much things, honestly this will be my last Ubisoft game for a while. DRM, downgrades to make console peasants happy. Watch Dogs was good but it had many inconsistancies and so much things were overlooked. Plus what bugs me is that they downgraded the graphics to look exactly like the console version and they are doing it with Far Cry 3 and The Division! Then they attempt to hide the E3 graphics.

Yeah…when I saw the E3 I loved it…now I didn t touch the game in weeks :confused:

I have been following this game for 2 years, and was obsessed with it before it came out. I have to say that absolutely everything they showed us and told us was in the game, was true… except for the graphics. That is literally the only think they were deceptive about. If you were excited about the game before, you should still be excited even with the reduced graphics

No the physics arent the best. No the graphics arent the best. But, the gameplay is a completely new experience and is great fun. Could they have done more with the mechanics? Absolutely. And, with any luck, they WILL in the sequel.

I havent completed the story, im only about half way, but I have to say the “sexism” that people have complained about isnt there. People blos thjngs way out of proportion. Nor is there technicallt any real racism either. Yes the african american gang members in the game show lower class ways of speaking, but that is semi-realistic. The african americans featured in the game outside of gangs are pretty normal and there is no racism to be found. Do not let the authors of articles convince you otherwise. The story is also decently written. Does it deserve an award? Not by any means. But its certainly not BAD.

My point here is that this is atleast a DECENT game, and its certainly unique, so anyone that hates on it is only doing so because they were way too hyped about the game and formed impossible-to-meet expectations.