So, Pirate Mode, the new beta gamemode, I think its a great idea, while it adds a challenge, a lot of people find it a little bit too hard, which I understand, at first I was scared to try it out, but I was like why not, so, I went ahead and tried it, currently my company is doing really well, however there are a few things I think should be changed.
- Copy Protection, you don’t get much XP from it at level 2, I think you should receive more XP for the copy protection, that way your copy protection doesn’t get too outdated to where you can barely make money.
- You should unlock copy protection v1 without any engine, otherwise you can barely even make 3 games before going bankrupt.
I think pirate mode is fun while adding quite a challenge, its very hard at the beginning, but once you get to level 2 it gets easier seeing as you unlock publishers.
In pirate mode, use publishers until you reach 100k fans, and still a little after that, they can get you a ton of fans and money which is important.
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Yay I beat it with a 40 million score, I’ve had a higher score before but I’d say thats pretty impressive for pirate mode, at the beginning it was a real challenge, but once I got to level 2 it got so much easier.
Do you have any tips for surviving the first level? I’m having a hard time.
Don’t make games good, do text based stuff, sell shares when u get the offer to get through it, thats all I have to recommend rn
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Ok, thanks, I appreciate it.
Personally I found Pirate mode to be a bit too easy. Just played the game as I normally would, but only ever upgraded my engine when a new copy protection became available. If anything, I just spent longer on the beginning 2 phases of the game. Left the garage with about 4M, left the middle phase at about 25M. In the last phase I’ve hardly noticed a difference between pirate mode and normal gameplay, I kinda wish they somehow made it more challenging late game, and less time consuming early game.
Also, I totally agree with your point about publishers. In normal games I mostly ignore them completely but in pirate mode they are definitely necessary to build a large fan base.
EDIT: Also I just realized I bumped a dead thread. My bad.
I agree with the changes you suggested, the beginning of the game is a little too rough and is almost entirely impossible without selling shares immediately, which I don’t want to do.