Modding question - I wonder if it is possible to turn a UME mod for a API mod

I have UME here, and I wonder, there is a possibility I have to pass the mod codes (made in UME) for the API? In short, turning a UME mod for an API mod.
Sorry bad english, i use google translator.

Thanks for listening
Jacob_Frye

UME is broken, I’m pretty sure we all suggest you not use it, also UltimateLib (the thing it relies on) is broken, so that too is to be avoided.

I mean, yeah if you wanted to make a program which literally rewrote an entire mod, but you might as well just rewrite the mod manually instead of going through the trouble of the first… “possibility”

As far of UME not working and UltimateLib mod being outdated as I know, you can’t turn a UME mod into an API mod.

You cant. But you dont really need to rewrite a ume mod if your finished. You can still publish it to steam.(if you use steam version idk about retail version) without troubles. They can still be used just the API has much more capabilities. But i got of track. No you cant.