Mh, asking for a little advice

I am a bit bored and want to start coding something again. You guys can choose what I’ll do.

  1. A game based on the original ‘Almasy Tactics’.
    A ‘turn-based’ strategy game, in which instead of playing yourself,
    you program the strategy for each individual ‘fighter’ in your group.
    and in which you play against other people or enemies or such.
    (example for ‘program’ the strategy, ‘if player.health == 1 then priority = 100’, something like that.)
  2. Mod seperation tool.
    You choose a file, and choose which things you want or not (topics, events, researches)
    It then runs it through a fake GDT, and rewrites the mod with only the things you chose.

I have a base for both of them. I just don’t know which one to continue upon.

Mod seperation, with possibility for other developers to make their mods compatible with it.

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mod separation tool

why didnt you just make a poll or a strawpoll and post a link to that?

http://strawpoll.me/

Mod Sep. Tool

so, mod seperation tool it is then.
I’ll continue working on it… Here is a picture of what I currently have :i
I only have to finish writing the code to seperate mods in to various parts.

Only problems will be researches and triggered events, as I need to look how I can get booleans out of the code t.t

JavaScript dot NET

search in google

I know. I have it laying around here somewhere. But Javascript.NET is kind of mean about getting it, so I am going to try to use the alternative by Microsoft themselves.

Ah, okey. Mod support in my game Government uses JavaScript .NET and it works impressively well. My settings file is a JavaScript file too :stuck_out_tongue:

I know how good Javascript.NET is, but some things are still missing because it is abandoned (I think it is, it wasn’t updated as of 2012 and is in alpha.)

So what is this tool doing in brief?

Splitting up mods

Which means? making 2 mods out of one? topics+ events and another one with platforms and researches for example?

It means that if you select topics, the tool will make all the topics into one mod.

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From different mods?

no.
you select a .js file
and then it filters it out

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Add a checkbox called ‘Other’ which covers everything not ‘filterable’.

well, the problem is, i can’t correctly filter some stuff because they might have used another js file or stuff included with it…
which will end up erroring my code ;(

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You could take all the selected files into one file and then filter out from there.

so, is this still ongoing? @tmch (not a necro, I’m just wondering)