I just finished the game and I noticed some things are missing or some things are messed a little bit. So I think the game needs to be improved a little bit around these points:
-Adding rivals (like many others said before me) for competition
-Ability to manage the older game engines: for example trash it, sell it, give away permanently
-Need a better game history list: currently there is no indication about sequels (only if you marked the name of the game with a number) and there is no indication about the engine. I need to know the engine because I don’t want to create a sequel with the same technology. Ability to sort them about genres or topics or review scores, etc.
-G3 animation is annoying, especially when you see it 40 times. We need an ability to skip it/speed it up like the other dialogues.
-Ability to speed up the reviews. And need more review, not just only four.
-The older technologies are fading too quickly, like C64 (G64 ingame). I wrote only a couple of games on it and then it’s quickly out of market.
-Ability to slow down a game, everything happening too fast on the market. There is no sense to buy platform licenses mid-game, you can easily do it only with PC.
-Need a better ui when I developing a new engine. For example there should be a mark about the old and new technology: linear story - branching story. There is no sense to write both of them in the new engine.
-Staff should go to vacation automatically when they are out of energy, or we need a more visible energy bar when it’s empty. You can barely see it when it’s zero.
-Ability to write expansions for AAA games aswell, not just MMOs.
-Ability to write DLCs.
-What about the supports? On my last game I had to write only 3 patches in 50 years. We have to make patches more frequently.