Idea for your game code

case WM_KILLFOCUS:
mutesound = true;
break;

Could you implement this at some point in the future. Thank you for your time.

1 Like

what does it do

1 Like

It just means when the game is no longer the target window mute the sound. So if you alt tab out of the game you wont hear the music playing.

1 Like

Thanks for the feedback and the valid suggestion! :cookie:

1 Like