I would like to start off by saying that I loved the game for the most part. It is like Game Dev Story but with more depth. I just hate how games are scored. The game penalizes you for putting too many points in certain aspects of the game for certain topics. For example, putting too many points in story telling, in an action game, will kill your review scores, no matter how good the game comes out. Right now my personal best game, in terms of design points and technology, scored a 1.5 average score. I should be able to put whatever I want into my games, as long as certain criteria are met for that genre. The -, or minuses in your system should just be removed. No RPG gamer is going to complain about a game because the engine is too good. They should complain if the story is not good enough, and this should be reflected in reviews. Every aspect of game development can help a game get better. The number of things that you successfully implement in your game should give it a better score. Seriously though, I’m just shocked that I was finally able to make a game that had everything I wanted in it, have the game set records for design and technology, and have it get a 1.5. This makes no sense at all. I shouldn’t have to read a wiki every time I want to release a game, and I shouldn’t have to conform to ideal slider sets to get a decent score, and have the game sell. I made it to year 30, but never got to develop my own console, because of the random flops that would occur, keeping me from making money quickly.
You need to find another way to make a game fail. It should be based on the ideas that they try to implement, and whether or not they were implemented successfully. You can never have too good AI. Having a self learning AI in any game would make it better, and it would NEVER be a detriment.
Thank you for your hard work. I cannot wait for the sequel… make sure we can view competing companies in it. And make a section of the game about IP development. Making a diverse and beloved IP like Mario should make you rich in a Game Dev Sim. And you should be able to do scenarios where you get to play as a classic company (start off with more money, maybe an IP or two, and a console devolpment team).