I’ve recently managed to reach a score above 70 mil by forging a tactic that includes some of the wikia guide tips but on various game types (namely simulation) is quite different and manages to reach nearly always to achieve 9’s on those types.
However I am wondering if any of you have tips to gain close to 80m scores are even as far as 100m.
What I did so far is
- Make a new engine every 3D update accompanied by at least 2 game
improvements. - Focusing on 1 type of games only (sim+strat+act)
- Leaving the garage with at least a 3Dv2 engine with limited 15 rp
upgrades - Hiring 2 employees for starters (1tech 1balance) and a third (balance
60D/40T) at the time of making the 3Dv4 engine. - Not bothering with design game improvements above 15rp until large
games. - Training employees every game until courses (30rp) and then only 1 or
2 / game and only on their strongest tech or design values instead of R&D(make me think tactic) or speed - Creating 1 console 3Dv6 and 1 console 3Dv7
- Releasing only medium games in the 2nd office.
- Opening the R&D Lab after about to large games in the 3rd office and
after creating 1 engine to train my design employee. - Releasing only large games (no publisher) and perfecting them before AAA
- Max 40rp design upgrades in large games and 1 of them / field ( 71%)
or 2x 15rp Design / field - Gaining at least 4 spec employees before AAA
- Hiring employee six during the creation of the 3Dv7 engine to create
AAA games
I would like some feedback of others and maybe you could share some of your tactics, so I can see if I can improve mine some more for my next play trough.
I am not sure how profitable it is to create large games in the 2nd office as it is very hard to reach the good management bonus with 4 employees (5 total incl boss).
Thanks in advance and I hope this may help others to try to reach 70m+ scores with my current tactic.