I have been having significant FPS drops when I start recording pretty much any game that I’ve tried recording so far, I have tried recording Heroes & Generals and Audiosurf. Now I know they aren’t pretty demanding games at all.
I would get over 60 FPS on audiosurf then once I hit that record key it literally drops it to below 10 FPS for no reason.
Computer Specs:
CPU - AMD FX8350 4.0Ghz
GPU - MSI Nividia GTX 750Ti 2Gb
RAM - 8Gb 1866Ghz clocked to 1600Ghz
OS - Windows 10
Recording program - Dxtory latest version
Recording settings:
codec - Lagarith Lossless - multi thread enabled - Mode YV12
Frame rate - 30 FPS
Scaling - 1920 x 1080 native
Only recording game audio
Force CPU Processing - on
Processing threads - 1
I do believe that is all the info that is needed and this did work fine before where I could record at 45 FPS with no problem.
A couple of my friends use Windows 10 on a daily basis too and they said that they were having no performance issues at all, infact they had a performance increase. Windows 10 is running better than Windows 7 or Windows 8.1 has for me but I haven’t seen it as a problem.
I use dxtory because when I’m recording games while playing with my friends I’m then able to put the game audio, my voice audio and my friends voice audio all on separate tracks making it easier to edit in post production. I also use dxtory because then it really pushes my computer however I think I’ll have it sorted thanks to Charlie. Oh and I have looked about Shadow play before and have did tests with it however I’ll use it some time when I feel its right.